OutPosts
Outposts#
In the pvp area, there are 8 different outposts that can be captured by Gangs. Each of them provides a different benefit, and all of them come with ramifications to balance out the bonus's.
Commands#
| Command | Use |
|---|---|
| /g o | Brings up the outpost GUI |
| /outposts | lists all outposts and who controls them |
Capturing an Outpost#
In order to capture an outpost, you must be within the boundaries of it. You must remain there for 3 minutes, but the time can be reduced by having multiple gang members there.
When you enter an outpost, you will not be able to use your elytra while in the outpost, and you will have a 30 second cooldown once you leave.
Skull Outpost#
SouthKeep Outpost#
Bonus
10% chance to receive 2x tokens from Crates
Ramification
Take 5% more damage in PvP
Location
-292x, 66y, 400z
Don't work on Amnesia-Crate and +
NorthKeep Outpost#
Bonus
10% chance to receive 2x Crates
Ramification
Take 5% more damage in PvP
Location
-481x, 72y, -132z
Don't work on Immortal-Crate and +
Pinnacle Outpost#
TownSquare Outpost#
Bonus
100% Chance for 1 Extra Fish
20% Chance for 1 Extra Fish
20% Chance for 1 Extra Fish
Ramification
Take 5% more damage in PvP
Location
-391x, 76y, -7z
Volcano Outpost#
Bonus
10% chance to find 2x Keys while mining
Ramification
Take 5% more damage in PvP
Location
-560x, 69y, 54z
ThePit Outpost#
Bonus
5% increased chance to mine or fish Keys
Ramification
Take 5% more damage in PvP
Location
-564x, 50y, 405z
CastleRock Outpost#
Bonus
5% increased chance to mine or fish Crates
Ramification
Take 5% more damage in PvP
Location
-115x, 107y, -59z