1.8.0: Difference between revisions
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=== Temporarily Not Working === | === Temporarily Not Working === | ||
* Disguises | * Disguises | ||
== Release 1.8.0.1 Date == | == Release 1.8.0.1 Date == | ||
Changelog 1.8.0.1 Release - Sept | Changelog 1.8.0.1 Release - Sept 5th 2024 | ||
=== Revisions === | === Revisions === | ||
Line 41: | Line 38: | ||
=== General Fixes === | === General Fixes === | ||
* Added a 1 tick delay to AutoFishing Menu reopening | |||
* Fixed Voting | * Fixed Voting | ||
* | * Fixed Player Set Time not refreshing after relogging. | ||
* Fixed most Ghost Blocks that can occur in minecraft versions in 1.18.2 and below | |||
* Changed Momentum decrement from 5 to 4 per second to make momentum easier to gain as the loop now runs perfectly every second and faster making it harder to build momentum for some players. | |||
== Release 1.8.0.2 Date == | |||
Changelog 1.8.0.2 Release - Sept 6th 2024 | |||
=== Revisions === | |||
* Coming back from being AFK now automatically resets Mining / Fishing Recap | |||
* Improved Mining Recaps reset when player's time reaches past 1 minutes and 5 seconds for mining and 1 minute and 30 seconds for fishing | |||
* Improved Block Break code to be slightly faster | |||
* Recoded Cooldowns system to hopefully be more accurate | |||
* Changed spirals cooldown to aim for a 420 swing average | |||
=== General Fixes === | |||
* Fixed AM After OD not activating as intended | |||
* Fixed Slots Machine not being able to be used again after using manual slots command | |||
* Fixed Mine Reset+ and ++ containing old lore information that's not longer relevant (Only will affect new Mine Reset pet or newly upgrade / combined MR pets) | |||
* Fixed an issue with normal NetherMine letting people live longer than intended | |||
== Release 1.8.0.3 Date == | |||
Changelog 1.8.0.3 Release - Sept 9th 2024 | |||
=== Revisions === | |||
* Revert recent Momentum change, back to decreasing by 5 per second | |||
* Completely recoded spiral to a new method that will hopefully be more reliable and consistant regardless of the pitch you mine at. The new target swings will be ~400 per minute as that seems to be the maximum minecraft can properly handle without causing drawbacks and side effects. Spiral should no longer have visual artifacts, although some ghost blocks can periodically appear when using 1.18.2 and below client versions(mostly in Private Mines). Ghost Blocks should be pretty rare in DL+. If you'd like to be ghost block free 1.21.1 has proven to eliminate almost all ghost block issues. | |||
=== General Fixes === | |||
* Fixed Scoreboard Packet Teams not being destroyed when changing team names causing Geyser (Bedrock Support) to have issues. | |||
* Fixed an issue with KeyMultiplier Hover not being entirely accurate in rare scenarios | |||
== Release 1.8.0.4 Date == | |||
Changelog 1.8.0.4 Release - Sept 10th 2024 | |||
=== Revisions === | |||
* Made some tweaks to Spiral's new Method to further improve it. | |||
* Removed some illegitimate nether top times in the nmtop leaderboard | |||
== Release 1.8.0.5 Date == | |||
Changelog 1.8.0.5 Release - Sept 11th 2024 | |||
=== Revisions === | |||
* Changed RandomChampion to require 70m blocks (base) and 40m blocks at max level | |||
* Changed RandomKnight to require 700m blocks (base) and 400m blocks at max level<br> | |||
You will need to refund RandomChampion / RandomKnight and re-add them to take advantage of the new values or complete your existing RandomChampion / RandomKnight goal | |||
=== General Fixes === | |||
* Fixed a rare nullpointer exception on backup player importer | |||
* Fixed scoreboard teams still not being properly removed in some cases | |||
== Release 1.8.0.6 Date == | |||
Changelog 1.8.0.6 Release - Sept 12th 2024 | |||
=== Revisions === | |||
* Reenabled Convoy particle effects | |||
=== General Fixes === | |||
* Fixed Typo RandomChampion still showing 700m in the Champion Enchant Menu when it's now 70m | |||
* Another attempt at "Fixed scoreboard teams still not being properly removed in some cases" as the previous attempt was not successful | |||
* Fixed a nullpointer exception that can lead to a players fishing summary not showing properly | |||
* Improved Mining / Fishing summaries as they can be 1 swing / cast short of the actual total when starting the following summary | |||
* Fixed Active Convoy Crates not being properly removed on server restart | |||
* Fixed a rare GUI issue where the GUI would fail to refresh properly | |||
== Release 1.8.0.7 Date == | |||
Changelog 1.8.0.7 Release - Sept 15th 2024 | |||
=== Revisions === | |||
* Having Both AM or OD and AF active at the same time will now be reflected in the TabList | |||
* Revert recent scoreboard teams changes. | |||
* Made quite a bit of spiral tweaks to try to improve spiral across all client versions (Please report any issues) |
Latest revision as of 07:26, 22 September 2024
Release 1.8.0 Date
Changelog 1.8.0 Release - Sept 4th 2024
Additions
- Dank Prison has been converted to a Folia Server to learn more about Folia you can do so here https://github.com/PaperMC/Folia?tab=readme-ov-file#overview
Revisions
- DL+ Warp button in /w now teleports you to your Private DL+ if you have one instead of Public DL+
- Warp Command /w dlp now teleport you to your Private DL+ if you have one instead of Public DL+
- Changed Particle Animation when warping from PvP world, and Poseidon's Lair Start Sequence
- Changed /ptime night to be at 1800 ticks allowing it to be fully night time
- Changed /ptime day to be at 7000 ticks allowing it to be fully day time
- Changed Minute Stats to be on a 1 second loop instead of 15 second loop. Hopefully will fix any inaccuracies with displayed swings. Since it seems to show stats for 1 minute and 15 seconds instead of 1 minute periodically.
- /warp mine now takes players to their Private Mines instead of the Mines Sell Value List as new players seem to be using it to try to get back to their private mines.
- Dank Prison's player cap increased to 200
- Added amount of times reset to be displayed in keyluckhistory and crateluckhistory to make it easier to tell who is a normal player vs someone who resets
- Drop Item Events no longer relies on built in mojunk events as they are unreliable. It's now packet based and near instantaneous and will always register drop key presses. It now also issues a force inventory reload to make pickaxe instantly reappear after using Drop Key
General Fixes
- Fixed SouthKeep Outpost not showing "Does not double Amnesia or higher crates" when player is an elder, co-owner, or gang leader.
- Fixed Gang Tag Requests not being able to be accepted via Discord
- Fixed a rare scenario with Player Importer causing a nullpointer exception when attempting to import a very old player file leading to them unable to play server and have null files.
- Fixed LuckyDay Reroll Messages not displaying *2 in the mesages when player has DoubleLuckyDay Empowerment
- Fixed Monthly Tier Completed Messages redisplaying after a server restart
- Fixed CBP Hover Messages having duplicated Text at top of hover
- Fixed a rare nullpointer exception in packet limiter
- Fixed a bug that allowed combined relics to go past the maximum 25% for some relic types
Temporarily Not Working
- Disguises
Release 1.8.0.1 Date
Changelog 1.8.0.1 Release - Sept 5th 2024
Revisions
- Changed NetherMine Damage modifier in Folia to be more in line with what people expect
- Changed RankCost, CalculateMaxRank, KBPOpenAll, CBPOpenAll ,RandomRankups KeyGiver to being in their own threads
- Recoded Mining / Fishing Recaps. Everyone has their own independent timers and will not occur on a preprogrammed 60 second loop. It will now display whenever a player is actively mining / fishing and has over 60000ms of time accumulated. The displayed stats should be far more accurate now.
General Fixes
- Added a 1 tick delay to AutoFishing Menu reopening
- Fixed Voting
- Fixed Player Set Time not refreshing after relogging.
- Fixed most Ghost Blocks that can occur in minecraft versions in 1.18.2 and below
- Changed Momentum decrement from 5 to 4 per second to make momentum easier to gain as the loop now runs perfectly every second and faster making it harder to build momentum for some players.
Release 1.8.0.2 Date
Changelog 1.8.0.2 Release - Sept 6th 2024
Revisions
- Coming back from being AFK now automatically resets Mining / Fishing Recap
- Improved Mining Recaps reset when player's time reaches past 1 minutes and 5 seconds for mining and 1 minute and 30 seconds for fishing
- Improved Block Break code to be slightly faster
- Recoded Cooldowns system to hopefully be more accurate
- Changed spirals cooldown to aim for a 420 swing average
General Fixes
- Fixed AM After OD not activating as intended
- Fixed Slots Machine not being able to be used again after using manual slots command
- Fixed Mine Reset+ and ++ containing old lore information that's not longer relevant (Only will affect new Mine Reset pet or newly upgrade / combined MR pets)
- Fixed an issue with normal NetherMine letting people live longer than intended
Release 1.8.0.3 Date
Changelog 1.8.0.3 Release - Sept 9th 2024
Revisions
- Revert recent Momentum change, back to decreasing by 5 per second
- Completely recoded spiral to a new method that will hopefully be more reliable and consistant regardless of the pitch you mine at. The new target swings will be ~400 per minute as that seems to be the maximum minecraft can properly handle without causing drawbacks and side effects. Spiral should no longer have visual artifacts, although some ghost blocks can periodically appear when using 1.18.2 and below client versions(mostly in Private Mines). Ghost Blocks should be pretty rare in DL+. If you'd like to be ghost block free 1.21.1 has proven to eliminate almost all ghost block issues.
General Fixes
- Fixed Scoreboard Packet Teams not being destroyed when changing team names causing Geyser (Bedrock Support) to have issues.
- Fixed an issue with KeyMultiplier Hover not being entirely accurate in rare scenarios
Release 1.8.0.4 Date
Changelog 1.8.0.4 Release - Sept 10th 2024
Revisions
- Made some tweaks to Spiral's new Method to further improve it.
- Removed some illegitimate nether top times in the nmtop leaderboard
Release 1.8.0.5 Date
Changelog 1.8.0.5 Release - Sept 11th 2024
Revisions
- Changed RandomChampion to require 70m blocks (base) and 40m blocks at max level
- Changed RandomKnight to require 700m blocks (base) and 400m blocks at max level
You will need to refund RandomChampion / RandomKnight and re-add them to take advantage of the new values or complete your existing RandomChampion / RandomKnight goal
General Fixes
- Fixed a rare nullpointer exception on backup player importer
- Fixed scoreboard teams still not being properly removed in some cases
Release 1.8.0.6 Date
Changelog 1.8.0.6 Release - Sept 12th 2024
Revisions
- Reenabled Convoy particle effects
General Fixes
- Fixed Typo RandomChampion still showing 700m in the Champion Enchant Menu when it's now 70m
- Another attempt at "Fixed scoreboard teams still not being properly removed in some cases" as the previous attempt was not successful
- Fixed a nullpointer exception that can lead to a players fishing summary not showing properly
- Improved Mining / Fishing summaries as they can be 1 swing / cast short of the actual total when starting the following summary
- Fixed Active Convoy Crates not being properly removed on server restart
- Fixed a rare GUI issue where the GUI would fail to refresh properly
Release 1.8.0.7 Date
Changelog 1.8.0.7 Release - Sept 15th 2024
Revisions
- Having Both AM or OD and AF active at the same time will now be reflected in the TabList
- Revert recent scoreboard teams changes.
- Made quite a bit of spiral tweaks to try to improve spiral across all client versions (Please report any issues)