1.8.0: Difference between revisions
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* Fixed Slots Machine not being able to be used again after using manual slots command | * Fixed Slots Machine not being able to be used again after using manual slots command | ||
* Fixed Mine Reset+ and ++ containing old lore information that's not longer relevant | * Fixed Mine Reset+ and ++ containing old lore information that's not longer relevant | ||
* Fixed an issue with normal NetherMine letting people live longer than intended |
Revision as of 07:48, 7 September 2024
Release 1.8.0 Date
Changelog 1.8.0 Release - Sept 4th 2024
Additions
- Dank Prison has been converted to a Folia Server to learn more about Folia you can do so here https://github.com/PaperMC/Folia?tab=readme-ov-file#overview
Revisions
- DL+ Warp button in /w now teleports you to your Private DL+ if you have one instead of Public DL+
- Warp Command /w dlp now teleport you to your Private DL+ if you have one instead of Public DL+
- Changed Particle Animation when warping from PvP world, and Poseidon's Lair Start Sequence
- Changed /ptime night to be at 1800 ticks allowing it to be fully night time
- Changed /ptime day to be at 7000 ticks allowing it to be fully day time
- Changed Minute Stats to be on a 1 second loop instead of 15 second loop. Hopefully will fix any inaccuracies with displayed swings. Since it seems to show stats for 1 minute and 15 seconds instead of 1 minute periodically.
- /warp mine now takes players to their Private Mines instead of the Mines Sell Value List as new players seem to be using it to try to get back to their private mines.
- Dank Prison's player cap increased to 200
- Added amount of times reset to be displayed in keyluckhistory and crateluckhistory to make it easier to tell who is a normal player vs someone who resets
- Drop Item Events no longer relies on built in mojunk events as they are unreliable. It's now packet based and near instantaneous and will always register drop key presses. It now also issues a force inventory reload to make pickaxe instantly reappear after using Drop Key
General Fixes
- Fixed SouthKeep Outpost not showing "Does not double Amnesia or higher crates" when player is an elder, co-owner, or gang leader.
- Fixed Gang Tag Requests not being able to be accepted via Discord
- Fixed a rare scenario with Player Importer causing a nullpointer exception when attempting to import a very old player file leading to them unable to play server and have null files.
- Fixed LuckyDay Reroll Messages not displaying *2 in the mesages when player has DoubleLuckyDay Empowerment
- Fixed Monthly Tier Completed Messages redisplaying after a server restart
- Fixed CBP Hover Messages having duplicated Text at top of hover
- Fixed a rare nullpointer exception in packet limiter
- Fixed a bug that allowed combined relics to go past the maximum 25% for some relic types
Temporarily Not Working
- Disguises
Release 1.8.0.1 Date
Changelog 1.8.0.1 Release - Sept 5th 2024
Revisions
- Changed NetherMine Damage modifier in Folia to be more in line with what people expect
- Changed RankCost, CalculateMaxRank, KBPOpenAll, CBPOpenAll ,RandomRankups KeyGiver to being in their own threads
- Recoded Mining / Fishing Recaps. Everyone has their own independent timers and will not occur on a preprogrammed 60 second loop. It will now display whenever a player is actively mining / fishing and has over 60000ms of time accumulated. The displayed stats should be far more accurate now.
General Fixes
- Added a 1 tick delay to AutoFishing Menu reopening
- Fixed Voting
- Fixed Player Set Time not refreshing after relogging.
- Fixed most Ghost Blocks that can occur in minecraft versions in 1.18.2 and below
- Changed Momentum decrement from 5 to 4 per second to make momentum easier to gain as the loop now runs perfectly every second and faster making it harder to build momentum for some players.
Release 1.8.0.2 Date
Changelog 1.8.0.2 Release - Sept 6th 2024
Revisions
- Coming back from being AFK now automatically resets Mining / Fishing Recap
- Improved Mining Recaps reset when player's time reaches past 1 minutes and 5 seconds for mining and 1 minute and 30 seconds for fishing
- Improved Block Break code to be slightly faster
- Recoded Cooldowns system to hopefully be more accurate
- Changed spirals cooldown to aim for a 420 swing average
General Fixes
- Fixed AM After OD not activating as intended
- Fixed Slots Machine not being able to be used again after using manual slots command
- Fixed Mine Reset+ and ++ containing old lore information that's not longer relevant
- Fixed an issue with normal NetherMine letting people live longer than intended