1.6.2
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Release 1.6.2 Date
Changelog 1.6.2 Release - Jan 29th 2024
Additions
- Added a new safeguard to Salvage and SalvageAll - You can no longer salvage a pickaxe that contains Spiral Enchant. Salvageall will now automatically skip any salvageable pickaxe that contains spiral to help prevent new players from salvaging their pickaxes and instructs them to use /combine.
- Mining Scoreboards can now display if SunRise or Eclipse is active.
- Blue "--------" = Day in Spawn = SunRise Active
- Purple "--------" = Night in Spawn = Eclipse Active
- Phase 1 of Private Mine Revamp is now Released! This phase includes complete revamp of the look of Private Mines and Private DL+
- Added Ability to Open All of a Specific Set of keys within KBP. You can now use drop key to open all quantity of a specific key.
- Added Ability to Open All of a Specific Set of Crates within CBP. You can now use drop key to open all quantity of a specific crate.
Revisions
- Rewrote the lore for a bunch of enchants in the Enchanting Menu to make enchants more clear how they work without needing to reference a guide or other people.
- Elevate Enchant is now a Master Enchant instead of a Champion Enchant to provide an alternate upgrade route for players who may be struggling to progress to Champion Ranks
- Lowered Spiral Cooldown when using DL+ with 1 Block DL+ Setting Enabled allowing you to mine blocks faster with less ghost blocks
- Improved /sets and it's interactions with Sets Empowerment to show any remaining armor / relic and allows you to remove them even after losing access to the empowerment
General Fixes
- Fixed an issue with /ecost that allowed a player to enter enchant names that are not possible to get on said tool
- Fixed an issue with Gang menu and loading bedrock players head causing a null with the new method. Added Geyser Bedrock Texture Skin API to lookup bedrock player skins.
- Fixed Keys given through Mimic Enchant missing some hover information.
- Fastest Rank Top Leaderboards now display reset stars to help avoid confusion when players see low Fast Rank Top Times
- Fixed Gang Role Lookup for /setgangtag producing an error in chat when a player that does not have a gang role tries to use the command.
- Fixed 2nd Tier Crates that are auto opened not properly adding to all Salvage and Open Statistics
- Fixed KBP Key Add Messages not being handed down with key hover information when finding a key
- Fixed Mimic Depth Expire Message displaying in chat when mimic message are disabled
- Fixed DL+ Task not being completable when having a Private DL+ after recent Public DL+ changes. You can now use Private DL+ to complete DL+ Task if you have one.
- Fixed an issue with LPB++ Pet Selection Menu consuming LPB++ without giving pet when cooldown is triggered after picking pet and quickly reopening the menu
- Fixed Pickaxe Combine incorrectly applying Frenzy and Rampage Enchant Levels when combining pickaxes that have differing lore colors
- Fixed fresh Rampage and Frenzy enchants lacking Master Enchants lore color
- Made player head in /stats Asynchronous to fix a potential crash vector if mojunk doesn't respond
Removed
- Removed Action Bar Messages for Extra Crate Talent Procs, Extra Key Talent Procs, NorthKeep Outpost Procs, CrateDoubler Pet Procs, KeyDoubler Pet Procs, CrateDoubler Artifact Crate / Key Procs, KeyDoubler Artifact Crate / Key Procs as all the information for these can be seen when hovering over Crate and Key Messages in Chat.
- Removed Cave Vines from /shop Natural Blocks Page 3 as it doesn't display correctly as an item in a menu
- Removed 1 player lock for Virtual Slots. Now multiple people can use /slots start <amount> at the same time
- Private Mine Set Home Command /pm sethome
Release 1.6.2.1 Date
Changelog 1.6.2.1 Release - Jan 30th 2024
General Fixes
- Fixed a minor bug within Private Mines Mine Expansion that could leave players that have exactly 5 private mines without a schematic on the final expanded mine.
- Fixed a minor bug within Private Mines Mine Expansion that causes players with less than 4 private mines to only get 1 private mine
- Added code to automatically lay bedrock and remove purpur dividers when creating a Private Mine that doesn't full extend past 3 mines
- Improved initial bedrock underlayment and purpur border removal on starter Private Mines to only extend to region they are in not entire length of mine
- Fixed a looping bug that caused only 1 players Private Mine to be saved on server stop
- Fixed a looping bug that can cause Available Locations List to not update on server stop