1.6.2

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Release 1.6.2 Date

Changelog 1.6.2 Release - Jan 29th 2024

Private Mines Revamp 1.png
Private Mines Revamp 2.png
Private Mines Revamp 3.png
Private Mines Revamp 4.png
Private Mines Revamp 5.png
FastRankTop Update.png
Sunrise.png
Eclipse.png
KBP Update 2.png
CBP Update 2.png

Additions

  • Added a new safeguard to Salvage and SalvageAll - You can no longer salvage a pickaxe that contains Spiral Enchant. Salvageall will now automatically skip any salvageable pickaxe that contains spiral to help prevent new players from salvaging their pickaxes and instructs them to use /combine.
  • Mining Scoreboards can now display if SunRise or Eclipse is active.
  • Blue "--------" = Day in Spawn = SunRise Active
  • Purple "--------" = Night in Spawn = Eclipse Active
  • Phase 1 of Private Mine Revamp is now Released! This phase includes complete revamp of the look of Private Mines and Private DL+
  • Added Ability to Open All of a Specific Set of keys within KBP. You can now use drop key to open all quantity of a specific key.
  • Added Ability to Open All of a Specific Set of Crates within CBP. You can now use drop key to open all quantity of a specific crate.

Revisions

  • Rewrote the lore for a bunch of enchants in the Enchanting Menu to make enchants more clear how they work without needing to reference a guide or other people.
  • Elevate Enchant is now a Master Enchant instead of a Champion Enchant to provide an alternate upgrade route for players who may be struggling to progress to Champion Ranks
  • Lowered Spiral Cooldown when using DL+ with 1 Block DL+ Setting Enabled allowing you to mine blocks faster with less ghost blocks
  • Improved /sets and it's interactions with Sets Empowerment to show any remaining armor / relic and allows you to remove them even after losing access to the empowerment

General Fixes

  • Fixed an issue with /ecost that allowed a player to enter enchant names that are not possible to get on said tool
  • Fixed an issue with Gang menu and loading bedrock players head causing a null with the new method. Added Geyser Bedrock Texture Skin API to lookup bedrock player skins.
  • Fixed Keys given through Mimic Enchant missing some hover information.
  • Fastest Rank Top Leaderboards now display reset stars to help avoid confusion when players see low Fast Rank Top Times
  • Fixed Gang Role Lookup for /setgangtag producing an error in chat when a player that does not have a gang role tries to use the command.
  • Fixed 2nd Tier Crates that are auto opened not properly adding to all Salvage and Open Statistics
  • Fixed KBP Key Add Messages not being handed down with key hover information when finding a key
  • Fixed Mimic Depth Expire Message displaying in chat when mimic message are disabled
  • Fixed DL+ Task not being completable when having a Private DL+ after recent Public DL+ changes. You can now use Private DL+ to complete DL+ Task if you have one.
  • Fixed an issue with LPB++ Pet Selection Menu consuming LPB++ without giving pet when cooldown is triggered after picking pet and quickly reopening the menu
  • Fixed Pickaxe Combine incorrectly applying Frenzy and Rampage Enchant Levels when combining pickaxes that have differing lore colors
  • Fixed fresh Rampage and Frenzy enchants lacking Master Enchants lore color
  • Made player head in /stats Asynchronous to fix a potential crash vector if mojunk doesn't respond

Removed

  • Removed Action Bar Messages for Extra Crate Talent Procs, Extra Key Talent Procs, NorthKeep Outpost Procs, CrateDoubler Pet Procs, KeyDoubler Pet Procs, CrateDoubler Artifact Crate / Key Procs, KeyDoubler Artifact Crate / Key Procs as all the information for these can be seen when hovering over Crate and Key Messages in Chat.
  • Removed Cave Vines from /shop Natural Blocks Page 3 as it doesn't display correctly as an item in a menu
  • Removed 1 player lock for Virtual Slots. Now multiple people can use /slots start <amount> at the same time



Release 1.6.2.1 Date

Changelog 1.6.2.1 Release - Jan 30th 2024

General Fixes

  • Fixed a minor bug within Private Mines Mine Expansion that could leave players that have exactly 5 private mines without a schematic on the final expanded mine.
  • Fixed a minor bug within Private Mines Mine Expansion that causes players with less than 4 private mines to only get 1 private mine
  • Added code to automatically lay bedrock and remove purpur dividers when creating a Private Mine that doesn't full extend past 3 mines
  • Improved initial bedrock underlayment and purpur border removal on starter Private Mines to only extend to region they are in not entire length of mine
  • Fixed a looping bug that caused only 1 players Private Mine to be saved on server stop
  • Fixed a looping bug that can cause Available Locations List to not update on server stop