1.2.0: Difference between revisions

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Chances are 1%-10% for K1+<br>
Chances are 1%-10% for K1+<br>


'''Special Awakenings:'''<br>
'''Special Awakenings 4th Line Awakenings:'''<br>
Sell Artifact Chance Increase<br>
* Sell Artifact Chance Increase<br>
Token Artifact Chance Increase<br>
* Token Artifact Chance Increase<br>
LuckyBlock Artifact Chance Increase<br>
* LuckyBlock Artifact Chance Increase<br>
LuckyBlock+ Artifact Chance Increase<br>
* LuckyBlock+ Artifact Chance Increase<br>
LuckyPetBlock Chance Increase<br>
* LuckyPetBlock Chance Increase<br>
LuckyPetBlock+ Chance Increase<br>
* LuckyPetBlock+ Chance Increase<br>
Momentum Chance Increase<br>
* Momentum Chance Increase<br>
ExtraFish Chance Increase<br>
* ExtraFish Chance Increase<br>
PersonalBooster Chance Increase<br>
* PersonalBooster Chance Increase<br>
9lb Hammer Chance Increase<br>
* 9lb Hammer Chance Increase<br>
GrapeApe Chance Increase<br>
* GrapeApe Chance Increase<br>
PurpleUrkle Chance Increase<br>
* PurpleUrkle Chance Increase<br>
BlueDream Chance Increase<br>
* BlueDream Chance Increase<br>
SFVOG Chance Increase<br>
* SFVOG Chance Increase<br>
TahoeOG Chance Increase<br>
* TahoeOG Chance Increase<br>
NetherOG Chance Increase<br>
* NetherOG Chance Increase<br>
DragonsBreath Chance Increase<br>
* DragonsBreath Chance Increase<br>
if C1+ or Hardcore Additional Awakenings{<br>
 
Rebirth Relic Chance Increase<br>
'''if C1+ or Hardcore Additional Awakenings{<br>
Magnitude Relic Chance Increase<br>
'''Rebirth Relic Chance Increase<br>
Momentum Relic Chance Increase<br>
* Magnitude Relic Chance Increase<br>
DragonEgg Relic Chance Increase<br>
* Momentum Relic Chance Increase<br>
Artifact Relic Chance Increase<br>
* DragonEgg Relic Chance Increase<br>
PortKey Relic Chance Increase<br>
* Artifact Relic Chance Increase<br>
Frenzy Relic Chance Increase<br>
* PortKey Relic Chance Increase<br>
Rampage Relic Chance Increase<br>
* Frenzy Relic Chance Increase<br>
ExtraFish Relic Chance Increase<br>
* Rampage Relic Chance Increase<br>
StoneSkin Relic Chance Increase<br>
* ExtraFish Relic Chance Increase<br>
ArmorPierce Relic Chance Increase<br>
* StoneSkin Relic Chance Increase<br>
LuckyPetBlock Relic Chance Increase<br>
* ArmorPierce Relic Chance Increase<br>
LuckyPetBlock+ Relic Chance Increase<br>
* LuckyPetBlock Relic Chance Increase<br>
DoubleRandomMoney Relic Chance Increase<br>
* LuckyPetBlock+ Relic Chance Increase<br>
}<br>
* DoubleRandomMoney Relic Chance Increase<br>
'''}'''


* Added new command '''/awakenhelp''' provides Awakening System Wiki Link
* Added new command '''/awakenhelp''' provides Awakening System Wiki Link

Revision as of 12:24, 15 January 2021

Changelog 1.2.0

Spiral Enchant.png
Spiral Enchant 1.png
4th Line Special Awakening.png
Scroll of Awakening+.png
Relic Combine.png

Release Date

Changelog 1.2.0 Release - Jan 14th 2021

New Additions

  • New Enchant Release "Spiral" - Max Level 108 - Max Level before C1 81 - (Enchants Removed = Lazer, Drill, Pierce, Jackhammer, and Magnitude) These removed enchants have now been consolidated as levels within Spiral. Spiral works exactly like lazer did except it allows for individual block breaks instead of full layers and has some new unique features.
Removed Enchants can be removed by using /rce <enchant> <amount> 

Spiral has a special feature that Lazer did not which is what i call the BMPSM (Blocks Mined Per Swing Maximizer) which attempts to provide the maximum amount of Blocks Mined Per Swing. Say you mine next to wall with lazer you would of lost potentially 33% BMPS loss due to mining next to wall where there's no blocks. This Feature will extend depth of your holes up to 30 layers deep checking for potential blocks to be mined. This allows you mitigate Block Loss due to mining next to walls or Air Gaps where blocks have already been mined

Every Level of Spiral increases amount of blocks you break per swing by +1. So level 100 would mean you break 101 blocks per swing. This allows for incremental Blocks Mined Upgrades at a better pace improving quality of life and simplifying the process. For every 9 Levels of Spiral the internal multiplier changes allowing for dynamic scaling of enchant prices.

Magnitude relic, Hardcore Excavate Enchant, 9lb Hammer God Set, etc all work exactly the same to provide a +9 blocks mined boost to Spiral. The Most Dankest Pickaxe Magnitude 6 has been changed to Corkscrew 1 which adds +9 blocks broken per swing

  • New Awakening Bonus Release - There is now a 10% chance when awakening to apply a Special 4th awakening line. The 4th Line of awakenings can be positive or negative just like like regular Awakenings. The 4th Line cannot be altered by Scrolls of Augmentations. The only way to remove a 4th Line Awakening is to use a Scroll of Reversion to remove all Awakenings on the item. 4th Line Awakenings provides one of the new Special Awakenings listed below. There will be a message displayed in chat notifying you of a Special Awakening.

Chances are 1%-5% for below C1
Chances are 1%-7% for C1+ or HardCore
Chances are 1%-10% for K1+

Special Awakenings 4th Line Awakenings:

  • Sell Artifact Chance Increase
  • Token Artifact Chance Increase
  • LuckyBlock Artifact Chance Increase
  • LuckyBlock+ Artifact Chance Increase
  • LuckyPetBlock Chance Increase
  • LuckyPetBlock+ Chance Increase
  • Momentum Chance Increase
  • ExtraFish Chance Increase
  • PersonalBooster Chance Increase
  • 9lb Hammer Chance Increase
  • GrapeApe Chance Increase
  • PurpleUrkle Chance Increase
  • BlueDream Chance Increase
  • SFVOG Chance Increase
  • TahoeOG Chance Increase
  • NetherOG Chance Increase
  • DragonsBreath Chance Increase

if C1+ or Hardcore Additional Awakenings{
Rebirth Relic Chance Increase

  • Magnitude Relic Chance Increase
  • Momentum Relic Chance Increase
  • DragonEgg Relic Chance Increase
  • Artifact Relic Chance Increase
  • PortKey Relic Chance Increase
  • Frenzy Relic Chance Increase
  • Rampage Relic Chance Increase
  • ExtraFish Relic Chance Increase
  • StoneSkin Relic Chance Increase
  • ArmorPierce Relic Chance Increase
  • LuckyPetBlock Relic Chance Increase
  • LuckyPetBlock+ Relic Chance Increase
  • DoubleRandomMoney Relic Chance Increase

}

  • Added new command /awakenhelp provides Awakening System Wiki Link
  • New Scroll of Awakening+ provides a 25% chance for getting a 4th line Special Bonus instead of 10%. Scrolls of Awakening+ can be bought from david for 100t ea or from the Dank Prison store /buy


  • New Relic Combine Release - Champion / Hardcore players can now combine Relics to increase benefits of Proc Rate % of current Relics. Requires 2 of Same Relics. Relics can be combined Multiple Times to provide Additional %. Every Relic combined adds a +1% proc rate to Combined Relic. You use /reliccombine to combine other relics of same type to the Relic you are holding.

Rebirth, StoneSkin, ArmorPierce, and Extra Fish Relics are not combinable
Magnitude Relic has a max of 100%
Momentum Relic has a max of 100%
DoubleRandomMoney Relic has a max of 100%
Frenzy Relic has a max of 100%
Rampage Relic has a max of 100%
DragonEgg Relic has a max of 25%
Artifact Relic has a max of 25%
PortKey Relic has a max of 25%
LuckyPetBlock Relic has a max of 25%
LuckyPetBlock+ Relic has a max of 25%

Dank Prison Revisions

  • Legendary2 Mine has been removed. Legendary mines where created over 2.5+ years ago when Legendary used to be the Highest Rank in Dank Prison. Many people had it that I had to add a 2nd mine back in the day. It's time for one to be remove as it's no longer needed.
  • Champion Enchant Key+Upgrader has been removed as normal KeyUpgrader Enchant can now make ++ keys. The Setting /s keyplusupgrader will still exist to prevent KeyUpgrader Enchant from making ++ keys if you don't want that.
  • God Kits are no longer bound to C1+ All players now have a chance to mine Dragon Eggs
  • All Players can now access /expshop without HardCore or Champion Ranks
  • Removed UltraDank Requirement to use Private Mines warp in /warps all players can now visit Private Mines
  • Updated Scroll of Awakening Lore to explain what role it has with new additions
  • OverDrive Pet is now sellable in the Auction House.
  • Relics can now be added to ShowCases by holding relic in your main hand and using /showcase add to add it to your ShowCase.

General Fixes

  • Fixed Dankbot Global Broadcast Settings not being able to toggled without M1+
  • Fixed Region Detection having 2 differing names for DragonsLair+ Mine the correct statistics is DragonsLair+ not one with plus written out.
  • Fixed an issue with old pickaxes from 2+ years ago some people still may have with roman numerals not showing "This pickaxe is Useless" when attempting to use it for mining
  • Fixed an issue with Refresh Donator Rank erroring out when buying a rank higher than UltraDank without having a PrivateMine already setup, as buying new donator ranks attempts to automatically expand mine. It now only attempts to expand mine if you already have an existing privatemine
  • Fixed a rare NullPointer that can occur when a new day has started where Daily Statistics get Wiped during a scoreboard tick update causing scoreboard to lock up for everyone on server until person who had stats stuck relogs
  • Fixed an issue with /lookup not showing a-free prison ranks when looking up players without donator ranks
  • Fixed Issue with NewYears Event Crates out of Rockets having an extra enchant preventing it from being stackable with NewYears Event Creates earned from other sources.