Outposts
In the pvp area, there are 8 different outposts that can be captured by Gangs. Each of them provides a different benefit, and all of them come with ramifications to balance out the bonus's.
Commands
Command |
Use
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/g o |
Brings up the outpost GUI
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/outposts |
lists all outposts and who controls them
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Capturing an Outpost
In order to capture an outpost, you must be within the boundaries of it. You must remain there for 3 minutes, but the time can be reduced by having multiple gang members there.
When you enter an outpost, you will not be able to use your elytra while in the outpost, and you will have a 30 second cooldown once you leave.
Skull Outpost
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Bonus |
Take 10% less damage in PvP
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Ramification |
Deal 5% less damage in PvP
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Location |
-190x, 86y, 86z
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SouthKeep Outpost
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Bonus |
10% chance to receive 2x tokens from Crates
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Ramification |
take 7.5% more damage in PvP
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Location |
-292x, 66y, 400z
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NorthKeep Outpost
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Bonus |
10% chance to receive 2x Crates
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Ramification |
take 7.5% more damage in PvP
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Location |
-481zx, 72y, -132z
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Pinnacle Outpost
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Bonus |
Get 2x tokens from salvaging
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Ramification |
Take 7.5% more damage in PvP
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Location |
-455x, 125y, 124z
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TownSquare Outpost
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Bonus |
25% chance to catch 1-3 extra fish
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Ramification |
Take 7.5% more damage in PvP
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Location |
-391x, 76y, -7z
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Volcano Outpost
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Bonus |
10% chance to find 2x Keys while mining
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Ramification |
Take 7.5% more damage in PvP
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Location |
560x, 69y, 54z
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ThePit Outpost
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Bonus |
5% increased chance to mine or fish Keys
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Ramification |
Take 7.5% more damage in PvP
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Location |
-564x, 50y, 405z
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CastleRock Outpost
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Bonus |
5% increased chance to mine or fish Crates
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Ramification |
Take 7.5% more damage in PvP
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Location |
-115x, 107y, -59z
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