Custom Enchants
- Dank Prison offers 100's of unique Custom Enchants that can only be found on Dank Prison
Pickaxe Enchants
First tier enchants
Enchant | Effect | Number of Levels | Price to max |
---|---|---|---|
Jump | Provides jump boost | 10 | 550,000 |
Haste | Provides haste | 10 | 550,000 |
Tokens Per 10 | Gives .1 tokens per block mined, in increments of 1000 | 1 | 50,000 |
Spiral | Increases amount of blocks you break per swing by +1 | 81 , (108 at C1, 135 at K1) | 127,048,626. (2,460,771,396 at C1. 268,161,494,895 at K1). |
EXP Exchanger | Exchanges exp for tokens. 1 level = 1 token | 5 | 325,000 |
LuckyMining | Chance to find tokens in 1,2, or 3 increments, depending on level | 3 | 75,000 |
Implants | Replenishes health and food as you mine | 1 | 25,000 |
Speed | Gives speed | 2 | 175,000 |
Lucky Crate | More chances at low tier crates | 3 | 150,000 |
Leveler | Automatically upgrades fortune by 1 Level as you mine | 1 | 100,000 |
Lucky Money | Chance to find money in 100k, 250k, and 500k increments, depending on level | 3 | 150,000 |
Lucky tokens | Chance to find tokens in 10, 20, or 30 increments, depending on level | 3 | 255,000 |
Sell Multiplier | Increases sell value by 25% per level | 2 | 200,000 |
Ore multiplier | Increases ores found by 25% per level | 2 | 200,000 |
EXP Multipler | doubles exp earned | 1 | 75,000 |
Crate Upgrader | Automatically upgrades crates as you mine | 1 | 50,000 |
Sunrise | Increases money made by 1% per level. Only active during daytime | 20 | 16,250,000 |
Prestigious | Increases sell value by 1% per level | 10,000, 25,000 at K1 | 50,495,000,000 and for K1 313,737,500,000 |
Multitude | Provides 1% chance to double money per swing per level | 5 | 1,250,000 |
Plentitude | Provides 1% chance to double tokens per swing per level | 5 | 1,250,000 |
Lucky Keys | Allows finding keys, depending on level. Mine, Rankup, Vote, Ultramine, Prestige, Master, Champion, Knight. Levels 8-16 provide chance to find + alternates | 16 | 32,400,000 |
Accompany | Provides you with a +1% sell and token for each gang member that is actively mining with an Activated Momentum Timer (Requires Sprial 60+) | 1 | 2,500,000 |
Master enchants
Enchant | Description | Number of Levels | Price to Max |
---|---|---|---|
Dank Tokens | Chance to find tokens in 20, 40, and 60 increments depending on level | 3 | 1,950,000 |
Dankify | Doubles money made from Lucky Money | 1 | 250,000 |
Satisfied | Hunger never goes down | 1 | 350,000 |
Eclipse | Chance to find tokens in up to 60 increments, depending on level. Only active at night | 3 | 4,500,000 |
Upsurge | Increase max sell multiplier. 105 levels unlocked at M1, 5 additional levels unlocked per Master | 600 | 269,700,000 |
Escalation | Increase max token multiplier. 105 levels unlocked at M1, 5 additional levels unlocked per Master | 600 | 269,700,000 |
Clever | Doubles chance for leveler enchant to activate | 1 | 500,000 |
Double Level | gives 2 levels per leveler activation instead of 1 | 1 | 1,000,000 |
Master Money | allows finding money in 1m, 2.5m, and 5m depending on level | 3 | 6,000,000 |
Rampage | When activated, doubles tokens earned by everyone on the server for 15 seconds per level | 2 | 60,000,000 |
Frenzy | When activated, doubles money earned by everyone on the server for 15 seconds per level | 2 | 60,000,000 |
Prosper | 1% chance to double fortune per swing, per level | 10 | 550,000,000 |
Random Money | Gives a certain amount of money based off enchant level | 500,000 | 125,000,250,000 |
Enhancer | Increases random money activation rate by .01% per level | 100 and 125 for K1 | 84,250,000 and 128,750,000 for K1 |
Random Money Tiers
Tier 1: Less than/equal to Random Money 10. Multiplies base money by 100
Tier 2: Less than/equal to Random Money 100. Multiplies base money by 1,000
Tier 3: Less than/equal to Random Money 1000. Multiplies base money by 10,000
Tier 4: Less than/equal to Random Money 10000. Multiplies base money by 100,000
Tier 5: Less than/equal to Random Money 50000. Multiplies base money by 1,000,000
Tier 6: Less than/equal to Random Money 75000. Multiplies base money by 10,000,000
Tier 7: Less than/equal to Random Money 100000. Multiplies base money by 100,000,000
Tier 8: Less than/equal to Random Money 250000. Multiplies base money by 1,000,000,000
Tier 9: Less than/equal to Random Money 500000. Multiplies base money by 10,000,000,000
Champion enchants
Enchant | Description | Number of Levels | Price to Max |
---|---|---|---|
Random Rankup | Gives a free rankup every 7000 blocks mined, amount reduced by 10 blocks per level | 300 | 11,962,500,000 |
Random Prestige | Gives a free prestige every 350,000 blocks mined, amount reduce by 1000 blocks per level | 300 | 24,675,000,000 |
Random Master | Gives a free prestige every 7,000,000 blocks mined, amount reduce by 10,000 blocks per level | 300 | 49,350,000,000 |
Random Champion | Gives a free prestige every 700,000,000 blocks mined, amount reduce by 1,000,000 blocks per level | 300 | 98,700,000,000 |
Champion money | Gives money in 100m, 250m, and 500m increments depending on level | 3 | 22,500,000 |
Double Rankup | 1% chance to double rankup from random rankup per level | 100 | 50,500,000,000 |
Double Prestige | 1% chance to double prestigefrom random prestige per level | 100 | 75,750,000,000 |
Double Master | 1% chance to double master from random master per level | 100 | 101,000,000,000 |
Double Champion | 1% chance to double champion from random champion per level | 100 | 202,000,000,000 |
Champion Tokens | Gives tokens in 40,80, and 160 increments depending on level | 3 | 30,000,000 |
Abundance | Increases tokens earned by 1% per level | 500 | 6.737,500,000 |
Elevate | Increases money made by 1% per level. Stacks on prestigious. So at prest 1000, each level of elevate increases money made by 10% | 100 | 5,450,000,000 |
Triple Level | gives 3 levels every time leveler activates | 1 | 10,000,000 |
Double Randommoney | 1% chance to double randommoney per level. Unlocks 1 level every 5 champions | 20 | 2,100,000,000 |
Mimic | Each level has a chance to mimic a specific enchant. Unlocks 1 level every 10 champions | 7 | 1,400,000,000 |
Champion Frenzy | Random event, doubles all crates and keys mined for 15 minutes | 1 | 100,000,000 |
Incremental | Unlocks 1 Level every Champion Rank. Increases amount of money RandomMoney enchant can give by 1% per level | 100 | 59,500,000,000 |
ArtifactMiner | Provides a chance to mine Crate and Key Doubler Artifacts while mining | 1 | 20,000,000,000 |
MomentumFinder | Provides a 1% chance increase to find Momentum per level of MomentumFinder while mining | 25 | 55,000,000,000 |
RelicFinder | Provides a 1% chance increase to find Relic per level of RelicFinder while mining | 25 | 55,000,000,000 |
ArtifactFinder | Provides a 1% chance increase to find Artifact per level of ArtifactFinder while mining | 25 | 55,000,000,000 |
DragonEggFinder | Provides a 1% chance increase to find DragonEgg per level of DragonEggFinder while mining | 25 | 55,000,000,000 |
Mimic Levels
Level 1: Leveler
Level 2: Clever
Level 3: Corkscrew
Level 4: Lucky Keys
Level 5: Random Money
Level 6: Rampage
Level 7: Frenzy
Champion Frenzy
Event starts at a random time once per day. When activated, if you have the champion frenzy enchant, all crates and keys mined will be doubled. In addition to this, all money obtained during champion frenzy will be doubled. This event lasts for 15 minutes.
Knight enchants
ExtraRankup | Provides a chance for an Extra Rankup Level from the RandomRankup Enchant. Base Chance 1% per level | 100 | 50,500,000,000 |
ExtraPrestige | Provides a chance for an Extra Prestige Level from the RandomPrestige Enchant. Base Chance 1% per level | 100 | 75,750,000,000 |
ExtraMaster | Provides a chance for an Extra Master Level from the RandomMaster Enchant. Base Chance 1% per level | 100 | 50,500,000,000 |
ExtraChampion | Provides a chance for an Extra Champion Level from the RandomChampion Enchant. Base Chance 1% per level | 100 | 202,000,000,000 |
RandomKnight | Provides a Free Knight after mining 2.1b blocks. Base Goal Decreases 2,000,000 blocks per level | 300 | N/A |
DoubleKnight | Provides a chance for an Extra Knight Level from the RandomKnight Enchant. Base Chance 1% per level | 100 | 404,000,000,000 |
Lucky Key Finder | 20% increased chance to find keys. Keys are same progression as Lucky Keys | 8 | 45,000,000,000 |
Lucky Keys ++ | Chance to find ++ keys based on level. Same progression as Lucky Keys | 8 | 45,000,000,000 |
Fishing Rod Enchants
First tier enchants
Enchant | Description | Number of levels | Price to max |
---|---|---|---|
Key Finder | Chance to find keys based on Level. Same progression as Lucky Keys | 16 | 1,360,000 |
Key doubler | 2.5% chance to double keys found per level | 10 | 550,000 |
Crate finder | Chance to find crates based on level. See /cw for crate progression | 30 | 4,650,000 |
Crate doubler | 2.5% chance to double crates found per level | 10 | 550,000 |
Exp exchanger | Exchanges exp for tokens, 1 level = 1 token | 5 | 75,000 |
Night Vision | Gives night vision | 1 | 15,000 |
Unbreakable | Makes rod unbreakable | 1 | 25,000 |
Key Upgrader | Automatically upgrades keys as you fish | 1 | 100,000 |
Crate Upgrader | Automatically upgrades crates as you fish | 1 | 100,000 |
Implants | Fills hunger and health as you fish | 1 | 100,000 |
Fish Doubler | Chance to double fish caught | 1 | 250,000 |
Lure | Decreases time need to catch a fish, 5 seconds per level. Max level has a max time of 15 seconds between casting and catching | 5 | 55,000,000 |
Master Enchants
Enchant | Description | Number of levels | Price to max |
---|---|---|---|
Satisfied | Hunger never goes down | 1 | 1,000,000 |
Champion Enchants
Enchant | Description | Number of levels | Price to max |
---|---|---|---|
Fishing Frenzy | See fishing frenzy event | 1 | 100,000,000 |
Fishing Frenzy event
Once per day at a random time, fishing frenzy event will trigger. During this period of 15 minutes, if you have the fishing frenzy enchant, all crates, keys, fish caught, and money made from fishing will be doubled.
Sword Enchants
Unbreaking, Sharpness, and Fire Aspect are prices from level 0
First Tier Enchants
Enchant | Description | Number of Levels | Price to Max (Gems or Emblems) |
---|---|---|---|
Unbreaking | Increases durability | 300 | 300 |
Sharpness | Increases damage | 125 | 125 |
Fire Aspect | Ignites enemies on fire | 17 | 459 |
Leech | 5% chance to steal life on hit, 1 heart per level | 3 | 150 |
Infect | 5% chance to apply poison on hit, max of poison 3 | 3 | 150 |
Inhibitor | Small chance to stop health regen for 2 seconds | 3 | 150 |
Entangle | Small chance to stop enemies from moving for 3 seconds | 3 | 150 |
Grounded | Disables jumping for 3 seconds per level | 5 | 500 |
Shadowstep | Teleports you behind the closest player, 5 block range per level | 4 | 350 |
Divine Shield | Pressing crouch 3 times within 1 seconds activates, allowing you to take no damage for 3 seconds | 1 | 100 |
Slowness | applies 1 second of slowness every hit | 1 | 75 |
Fangs | 5% chance to summon a row of fangs that launch your enemy into the air | 1 | 150 |
CheatDeath | If an attack would have killed you, negates attack entirely. 5 minute cooldown timer | 1 | 750 |
Havoc | each level adds 1 additional minute to death blacklist timer when opponent is killed | 10 | 6000 |
Miscellaneous Enchants
Depth
Depth is a special that can only be bought with Artifact Powder at David in Spawn. Each level of depth adds another layer to Spiral (+9 Additional Blocks per swing per level of Depth).
Depth Level | Price | Description |
---|---|---|
Depth 1 | 150 Artifact Powder | Adds +9 Blocks Broken Per Swing - Allows for 110% Sell, Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Depth 2 | 150 Artifact Powder | Adds +18 Blocks Broken Per Swing - Allows for 120% Sell, Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Depth 3 | 150 Artifact Powder | Adds +27 Blocks Broken Per Swing - Allows for 130% Sell, Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Depth 4 | 150 Artifact Powder | Adds +36 Blocks Broken Per Swing - Allows for 140% Sell, Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Depth 5 | 150 Artifact Powder | Adds +45 Blocks Broken Per Swing - Allows for 150% Sell, Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Corkscrew
Corkscrew is a special enchant only available on TheMostDankest Pickaxe, it can be mimic using Mimic Level 3. Each level of corkscrew adds another layer (Adds +9 Blocks Broken Per Swing) to spiral.
Momentum
Momentum is a Special enchant that can only be found by mining. While mining, you might find a Momentum Page. Applying this page to a pick adds 1 level of momentum.
Each level of momentum on your pickaxe increases overall sell value by .1% while the enchant is active
To activate the enchant, you must mine until the momentum counter on certain scoreboards is above 50. This goes up infinitely. Once you stop mining, the counter drops by 5 points per second. Once your Momentum Counter drops below 50 momentum enchant will deactivate and will no longer provide additional sell bonus.
Momentum has infinite levels.