1.0.0: Difference between revisions

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[[File:1vs1 Challenger Menu.png|thumb]]
[[File:1vs1 Challenger Menu.png|thumb]]
[[File:1vs1 Spectator Selection Menu.png|thumb]]
[[File:1vs1 Spectator Selection Menu.png|thumb]]
=== Release Date ===
[[Changelog]] 1.0.0 Release - November 10th 2020
=== New Additions ===
=== New Additions ===
* New [[1vs1]] Combat Release - Ever wanted to [[1vs1]] friends or your gang members? Well now you can initiate a [[1vs1]] request by using '''/1v1 <player>'''<br>There is currently a total of 10 unique [[1vs1]] Maps. <br>You can also initate a [[1vs1]] if you already know map name by using '''/1v1 <player> <map name>''' <br>Currently [[1vs1]] Matches have a Time Limit of 10 Minutes <br>Only one [[1vs1]] can take place per map hence why there will be 10 maps in total. <br>[[1vs1]] Uses your current gear and weapons, you do not lose anything if you die.<br> Outpost Bonus's and Debuffs do not work in [[1vs1]]'s. <br>If you do not complete the [[1vs1]] within the 10 minute time limit neither player wins is sent back to spawn.<br> Once a [[1vs1]] has been accepted you will both be teleported to Map on opposing sides and will have 10 seconds to prepare before PvP begins <br>(Note: You cannot use [[1vs1]] commands or accept [[1vs1]] invitations while in [[PvP world]], [[Combat Tags]], [[Soul Stones]], Rebirth [[Relic]], and [[Death Black List]] does not apply to [[1vs1]]'s or work in [[1vs1]]'s)
* New [[1vs1]] Combat Release - Ever wanted to [[1vs1]] friends or your gang members? Well now you can initiate a [[1vs1]] request by using '''/1v1 <player>'''<br>There is currently a total of 10 unique [[1vs1]] Maps. <br>You can also initate a [[1vs1]] if you already know map name by using '''/1v1 <player> <map name>''' <br>Currently [[1vs1]] Matches have a Time Limit of 10 Minutes <br>Only one [[1vs1]] can take place per map hence why there will be 10 maps in total. <br>[[1vs1]] Uses your current gear and weapons, you do not lose anything if you die.<br> Outpost Bonus's and Debuffs do not work in [[1vs1]]'s. <br>If you do not complete the [[1vs1]] within the 10 minute time limit neither player wins is sent back to spawn.<br> Once a [[1vs1]] has been accepted you will both be teleported to Map on opposing sides and will have 10 seconds to prepare before PvP begins <br>(Note: You cannot use [[1vs1]] commands or accept [[1vs1]] invitations while in [[PvP world]], [[Combat Tags]], [[Soul Stones]], Rebirth [[Relic]], and [[Death Black List]] does not apply to [[1vs1]]'s or work in [[1vs1]]'s)

Latest revision as of 13:32, 12 November 2020

Changelog 1.0.0

1vs1 Challenger Menu.png
1vs1 Spectator Selection Menu.png

Release Date

Changelog 1.0.0 Release - November 10th 2020

New Additions

  • New 1vs1 Combat Release - Ever wanted to 1vs1 friends or your gang members? Well now you can initiate a 1vs1 request by using /1v1 <player>
    There is currently a total of 10 unique 1vs1 Maps.
    You can also initate a 1vs1 if you already know map name by using /1v1 <player> <map name>
    Currently 1vs1 Matches have a Time Limit of 10 Minutes
    Only one 1vs1 can take place per map hence why there will be 10 maps in total.
    1vs1 Uses your current gear and weapons, you do not lose anything if you die.
    Outpost Bonus's and Debuffs do not work in 1vs1's.
    If you do not complete the 1vs1 within the 10 minute time limit neither player wins is sent back to spawn.
    Once a 1vs1 has been accepted you will both be teleported to Map on opposing sides and will have 10 seconds to prepare before PvP begins
    (Note: You cannot use 1vs1 commands or accept 1vs1 invitations while in PvP world, Combat Tags, Soul Stones, Rebirth Relic, and Death Black List does not apply to 1vs1's or work in 1vs1's)
  • Added new Command for 1vs1 Spectator Warps Menu /spectator or /spectate for short
    You can now spectate 1vs1 battles. Icons will glow, and show active Time Remaining when a 1vs1 Battle is Active
    Each 1vs1 Map now has a Barrier box above it allowing for players to look down on battles
  • Added new command /s 1v1 Hides Main 1vs1 Global Broadcasts from chat


Dank Prison Revisions

  • Fly Enchant has been removed from Dank Prison. Everyone now has free fly in all worlds except PvP and 1vs1
  • Fly Pet has been removed, Since Flying without enchant is no longer a Donator Perk
  • Added a 1 minute cooldown inbetween /pah add <player> and /pah remove <player> on adding the same player to and from your Private Auction House
  • Money and Token Coin Flips now has a 5% Tax on winnings.
  • Coin Flip Win Top Leaderboard /cfwintop has been removed since it's pointless
  • Rebirth Relic now has a 10% chance to proc up from 5%. Existing Rebirth Relics with 5% in lore still work as 10%
  • Added "Up to 15 Blocks in Distance" to Lazer Enchant Description, because some people appear to be unaware lazer can be used at a distance
  • Gang Outpost Boosters now cost 50 Gems / Emblems per hour to use down from 100


General Fixes

  • Fixed a bug with FishingFrenzy Enchant that caused it to add +2 fish instead of *2 fish When FishingFrenzy is active.
  • Fixed Convoy still displaying global broadcast for normal Champion Keys
  • Fixed an issue where common Crates given from certain sources having differing lore causing them to not be stackable with some common Crates from other sources
  • Fixed an issue with ExtraFish Relic where it only provided a 15% chance to catch an extra fish instead of 100%
  • Fixed an issue with Gang Outpost Booster Menu Requiring 1 over required amount to be clickable.
  • Fixed a Typo in /stats for Spooky in Items Salvaged
  • Made it so that ThanksGiving Dinner Event Items cannot be triggered on Gang Members
  • Fixed an issue with RandomMoney Mimic Enchant not benefiting from ChampionFrenzy Double Money boost while active
  • Fixed an issue with /amttop Leaderboard not working correctly when someone has Active Player Data but hasn't used Auto Miner yet.
  • Fixed a Typo in the Random Champion broadcast displaying an extra C
  • Fixed a Typo in the Random Champion broadcast Displaying End C rank +1 higher than it should.
  • Fixed a Typo in /cfrenzy and /ffrenzy messages when events are active
  • Fixed an issue with Frenzy not triggering properly when pickaxe contains ChampionFrenzy Enchant.
  • Fixed a bug with Rebirth Relic that provided Full Health instead of 50% health on revival
  • Fixed a bug with 1vs1 where you could challenge yourself.