OutPosts

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Revision as of 20:37, 28 October 2022 by FlamingBird101 (talk | contribs) (Updated as of patch 1.5.5.2)
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Outposts

Skull.png
South Keep.png
North Keep.png
Pinnacle.png
Town Square.png
Volcano.png
The Pit.png
CastleRock.png

In the pvp area, there are 8 different outposts that can be captured by Gangs. Each of them provides a different benefit, and all of them come with ramifications to balance out the bonus's.

Commands

Command Use
/g o Brings up the outpost GUI
/outposts lists all outposts and who controls them

Capturing an Outpost

In order to capture an outpost, you must be within the boundaries of it. You must remain there for 3 minutes, but the time can be reduced by having multiple gang members there.

When you enter an outpost, you will not be able to use your elytra while in the outpost, and you will have a 30 second cooldown once you leave.

Skull Outpost

Bonus Random Crate Lucky Day Bonus
Ramification Take 5% more damage in PvP
Location -190x, 86y, 86z

SouthKeep Outpost

Bonus 10% chance to receive 2x tokens from Crates
Ramification Take 5% more damage in PvP
Location -292x, 66y, 400z

NorthKeep Outpost

Bonus 10% chance to receive 2x Crates
Ramification Take 5% more damage in PvP
Location -481x, 72y, -132z

Pinnacle Outpost

Bonus Random Key Lucky Day Bonus
Ramification Take 5% more damage in PvP
Location -455x, 125y, 124z

TownSquare Outpost

Bonus 100% Chance for 1 Extra Fish
20% Chance for 1 Extra Fish
20% Chance for 1 Extra Fish
Ramification Take 5% more damage in PvP
Location -391x, 76y, -7z

Volcano Outpost

Bonus 10% chance to find 2x Keys while mining
Ramification Take 5% more damage in PvP
Location -560x, 69y, 54z

ThePit Outpost

Bonus 5% increased chance to mine or fish Keys
Ramification Take 5% more damage in PvP
Location -564x, 50y, 405z


CastleRock Outpost

Bonus 5% increased chance to mine or fish Crates
Ramification Take 5% more damage in PvP
Location -115x, 107y, -59z