Enchant Guide: Difference between revisions
Dank420Girl (talk | contribs) No edit summary |
Dank420Girl (talk | contribs) No edit summary |
||
Line 15: | Line 15: | ||
|Step 2||Fortune plays a massive part in progression. You should aim for an Event Pickaxe '''/ecw''' or OG Pickaxe '''/cw''' or slowly increment upgrading through pickaxe tiers. | |Step 2||Fortune plays a massive part in progression. You should aim for an Event Pickaxe '''/ecw''' or OG Pickaxe '''/cw''' or slowly increment upgrading through pickaxe tiers. | ||
|- | |- | ||
|Step 3||Once you obtain an Event Pick or OG Pickaxe, you should be focusing on combining and upgrading crates to create MasterOG Crates to get a MasterOG pickaxe | |Step 3||Once you obtain an Event Pick or OG Pickaxe, you should be focusing on combining and upgrading crates to create MasterOG Crates to get a MasterOG pickaxe | ||
|- | |- | ||
|Step 4||Build MasterOG Crates to buy Pets from '''/exchange''' Upgrade pets to Max Level and '''/petcombine''' them to create + Pets (You can also convert pets to MOG Crates in '''/exchange''') | |Step 4||Build MasterOG Crates to buy Pets from '''/exchange''' Upgrade pets to Max Level and '''/petcombine''' them to create + Pets (You can also convert pets to MOG Crates in '''/exchange''') |
Revision as of 21:42, 27 April 2024
This guide was started by Zach5579 and updated by Dank420Girl/Zach5579
Pickaxe Guide
Recommended picks
Steps | Description |
---|---|
Step 1 | Upgrade crates to obtain higher tier pickaxes. Fortune is gained from combining your pickaxe with higher tier pickaxes. Your Pickaxe will automatically upgrade when you open new higher tier crates. |
Step 2 | Fortune plays a massive part in progression. You should aim for an Event Pickaxe /ecw or OG Pickaxe /cw or slowly increment upgrading through pickaxe tiers. |
Step 3 | Once you obtain an Event Pick or OG Pickaxe, you should be focusing on combining and upgrading crates to create MasterOG Crates to get a MasterOG pickaxe |
Step 4 | Build MasterOG Crates to buy Pets from /exchange Upgrade pets to Max Level and /petcombine them to create + Pets (You can also convert pets to MOG Crates in /exchange) |
Step 5 | Once you obtain enough + Pets you should be focusing on creating The Dankest Crate and getting TD pickaxe |
Step 6 | Once you obtain a TD pick, you have 2 options. Going for a TMD pick by combining crates, or using all your MOG crates to increase your pet levels. |
Important stuff
*You can /combine Pickaxes to transfer Momentum, Enchants, and Manually added Artifacts.
Everyone has 100% token refund. You can refund Enchants in /ce or refund all tokens using /rce all
You can Salvage Extra Gear and Pickaxes for Tokens using /salvage and /sa
You can Upgrade Crates to a Higher Tier by combining 4x of the same Crates or use /upgrade
Gangs
Gangs provide massive bonuses. Be sure to join a Gang as soon as possible using /gang openings. You will want to join the highest level gang you can get into as they provide more bonuses.
Basic Enchants
Steps | Enchant | What it does |
---|---|---|
Step 1 | Fortune | Fortune should gained through upgrading crates to get Pickaxes from higher Tier Crates and using /combine to combine to your pickaxe. You should never buy fortune unless you know exactly what you are doing (if you are looking at this step in the guide, you probably don't know what you are doing) |
Step 2 | Spiral to level 15 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 3 | Jump | Optional Everyone has access to Fly. This Enchant is mainly used for getting Convoys in PvP |
Step 4 | Haste | Optional Removes Mining Animation at Max Level. Max level of 1 |
Step 5 | Tokensper10 | Gives .1 tokens for every 10 blocks mined - Mine 1m blocks = 100k Tokens |
Step 6 | LuckyMining 3 | Chance to find 1, 2, 3 tokens while mining |
Step 7 | Exp Exchanger 5 | Exchanges Exp for tokens automatically. Level 1 = 35 EXP, Level 2 = 30 EXP, Level 3 = 25 EXP, Level 4 = 20 EXP, Level 5 = 15 EXP |
Step 8 | Implants | Optional Replenishes Food as you mine. |
Step 9 | Spiral to level 25 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 10 | LuckyTokens 3 | Chance to find tokens in 10, 20, or 30 increments based on level |
Step 11 | Speed | Optional Only affects Run Speed not Flying |
Step 12 | LuckyCrate 3 | Chance to find more Crates while Mining |
Step 13 | LuckyKeys to level 4 | Chance to find mine, rankup, vote, and ultramine keys while mining |
Step 14 | Spiral to level 35 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 15 | LuckyMoney 3 | Chance to find 100k at level 1, 250k at level 2, and 500k at level 3 |
Step 16 | Leveler | Automatically levels up fortune in 1 level increments |
Step 17 | LuckyKeys to level 9 | Chance to find prestige, master, champion, knight, and royal keys while mining |
Step 18 | ExpMultiplier | Doubles Exp Gained from mining |
Step 19 | OreMultiplier 4 | Increases Sell Value of Blocks by 25% per level. |
Step 20 | Plentitude 5 | Chance to double tokens on that swing. 1% per level, max of 5% |
Step 21 | Multitude 5 | Chance to double money on that swing. 1% per level, max of 5% |
Step 22 | SunRise to level 10 | Provides a 1% Sell Bonus Increase per Level of SunRise while Spawn is DayTime. |
Step 23 | Spiral to level 45 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 24 | LuckyKeys to level 18 | Chance to find all the + keys while mining |
Step 25 | Prestigious to level 50 | Provides a 1% Sell Bonus Increase per Level of Prestigious |
Step 26 | SunRise to level 20 | Provides a 1% Sell Bonus Increase per Level of SunRise while Spawn is DayTime. |
Step 27 | Spiral to level 60 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 28 | Prestigious to level 250 | Provides a 1% Sell Bonus Increase per Level of Prestigious |
Step 29 | Spiral to level 65 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 30 | Frenzy | Small Chance to activate Frenzy increasing Money made from Mining by 2x for everyone online that has enchant at a rate of 15 Seconds per Level of Frenzy |
Step 31 | Rampage | Small Chance to activate Frenzy increasing Tokens made from Mining by 2x for everyone online that has enchant at a rate of 15 Seconds per Level of Rampage |
Empowerments
By this time you should have acquired enough fortune to gain some Empowerments via /emp - There is no choosing wrong empowerments, but based on your playstyle, some might be better suited than others. You can see a recommended list in the Champion & Knight Guide. All Empowerments provide unique boosts. Read over them and pick the ones that will apply to you the best. You can reset Empowerments at any time using Dempowerment Cookies which are obtainable from store or from Artifact Dave
Master Enchants
Steps | Enchant | What it does |
---|---|---|
Step 32 | CrateLuck | Picks a random rare crate and increases chance to find it until found. This enchant is expensive and should be bought when you obtain enough token worth to buy it. |
Step 33 | Escalation 105 (+5 Per Master) | You Should maxed this enchant everytime you master. Increases your max Token Multiplier Cap past 100%. Every Level of Escalation provides a +1% Max Level Bonus up to 700% |
Step 34 | Upsurge 105 (+5 Per Master) | You Should maxed this enchant everytime you master. Increases your max Sell Multiplier Cap past 100x. Every Level of Upsurge provides a +1% Max Level Bonus up to 700% |
Step 35 | LuckyKeys to level 18 | Chance to find all + keys while mining |
Step 36 | DankTokens 3 | Chance to find tokens in 20, 40, or 60 increments based on level |
Step 37 | DoubleLevel | Doubles the amount of fortune given from Leveler and Clever |
Step 38 | Satisfied | Makes your hunger never decrease as long as you are holding a Pickaxe with Satisfied. |
Step 39 | Clever | Provides a secondary chance to increase Fortune +1 like Leveler. |
Step 40 | Eclipse | Activates when Spawn is Night Level 1 allows additional LuckyMining Procs, Level 2 allows additional LuckyMining, and LuckyToken Procs, Level 3 allows additional LuckyMining, LuckyToken, DankTokens Procs |
Step 41 | Dankify | Allows your Pickaxe Momentum Levels to multiply money give from LuckyMoney, MasterMoney, and ChampionMoney Enchants. |
Step 42 | Spiral to level 81 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 43 | MasterMoney 3 | Chance to find 1m at level 1, 2.5m at level 2, and 5m at level 3 |
Step 44 | +1 Prosper per 10k Fortune | 1% chance Per Prosper Level to double Fortune bonus used to calculate Sell Total for that swing. |
Step 45 | Elevate 100 | Gives 1% more total money per level, max of 100%. This enchant stacks with all other enchants, so if you have 2500 prestigious, 1 level of elevate will give you the equivalent of 25 prestigious |
Step 46 | Prestigious to level 2500 | Provides a 1% Sell Bonus Increase per Level of Prestigious |
Step 47 | RandomMoney to 100,000 | (Do not buy unless you can buy at least 100k+ Levels of RandomMoney) - Provides a set amount of money per Level of Random Money |
Step 48 | Enhancer | (Do not buy unless you can buy at least 100k+ Levels of RandomMoney) - Increases RandomMoney Enchant Proc Rate by .01% per level of Enhancer. |
Step 49 | Accompany | Optional if your Gang is Active Provides a 1% Sell and 1% Token Bonus Per Active Gang Member Online that is currently Mining with at least 1 Momentum Level. Level 2 provides +1% Crate and key finding bonus. Level 3 provides +1% artifact and LPB/LPB+ finding bonus. Level 4 provides +1% Relic, Dragon Egg, and Momentum finding bonus. |
Random Money Enchant
Random money Enchant gives 1 dollar per level as a base amount, and the cost increases by 1 token per level. The base amount is the multiplied by another amount, depending on what tier you are in. Note: it is not recommended to buy random money until you can afford 100,000 levels of it, totaling 5,000,050,000 tokens.
You can view how much you'd make at a specific RandomMoney Level using /randommoney <level>
Level | Random Money Bonus |
---|---|
Greater than/equal to Random Money Level 10 | Multiplies base money by 100. Money with no modifiers = $10,000 |
Greater than/equal to Random Money Level 100 | Multiplies base money by 1,000. Money with no modifiers = $1,000,000 |
Greater than/equal to Random Money Level 1000 | Multiplies base money by 10,000. Money with no modifiers = $100,000,000 |
Greater than/equal to Random Money Level 10000 | Multiplies base money by 100,000. Money with no modifiers = $10,000,000,000 |
Greater than/equal to Random Money Level 50000 | Multiplies base money by 1,000,000. Money with no modifiers = $500,000,000,000 |
Greater than/equal to Random Money Level 75000 | Multiplies base money by 10,000,000. Money with no modifiers = $7,500,000,000,000 |
Greater than/equal to Random Money Level 100000 | Multiplies base money by 100,000,000. Money with no modifiers = $100,000,000,000,000 |
Greater than/equal to Random Money Level 250000 | Multiplies base money by 1,000,000,000. Money with no modifiers = $2,500,000,000,000,000 |
Champion Enchants
For a more In-Depth/Worded guide, see Champion & Knight Guide
Steps | Enchant | What it does |
---|---|---|
Step 50 | Incremental | (Do not buy unless you can buy at least 100k+ Levels of RandomMoney) - Increases amount of money RandomMoney Enchant can give by 1% per level. Unlock 1 level per Champion. |
Step 51 | Triple Level | Leveler adds 3 levels of fortune per proc |
Step 52 | ChampionTokens | Chance to find small token bonuses while mining. |
Step 53 | ChampionMoney | Chance to find money bonuses while mining. |
Step 54 | Spiral to level 108 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 55 | Random Rankup to level 1 | Gives a free rankup every 7000 blocks mined, amount reduced by 10 blocks per level |
Step 56 | Random Prestige to level 1 | Gives a free prestige every 350,000 blocks mined, amount reduce by 1000 blocks per level |
Step 57 | Random Master to level 1 | Gives a free master every 7,000,000 blocks mined, amount reduce by 10,000 blocks per level |
Step 58 | Random Champion to level 1 | Gives a free champion every 700,000,000 blocks mined, amount reduce by 1,000,000 blocks per level |
Step 59 | Abundance 500 | Gives 1% more tokens per level, max of 500% |
Step 60 | Double RandomMoney | 1% chance to double RandomMoney per level. Unlocks 1 level every 5 champions |
Step 61 | Prestigious to Level X | Enchant prestigious until you have enough tokens to afford RandomMoney 250k |
Step 62 | RandomMoney 250,000 | Gives a set amount of money per level. See RandomMoney section for details. |
Step 63 | Mimic | Each level has a chance to mimic a specific enchant. See Below for enchants. Unlocks 1 level every 10 champions |
Step 64 | Champion Frenzy | Random event, doubles all crates, keys, and money for 15 minutes twice a day. Once in the first 12 hours, once in the 2nd 12 hours. |
Step 65 | Random Rankup 100 | Get a free rankup after mining a certain amount of blocks. 1 level reduces amount of blocks needed by 10 |
Step 66 | Double Rankup 25 | 1% chance per level to rankup twice when random rankup procs |
Step 67 | Random Rankup 200 | Get a free rankup after mining a certain amount of blocks. 1 level reduces amount of blocks needed by 10 |
Step 68 | Double Rankup 50 | 1% chance per level to rankup twice when random rankup procs |
Step 69 | Random Rankup 300 | Get a free rankup after mining a certain amount of blocks. 1 level reduces amount of blocks needed by 10 |
Step 70 | Double Rankup 100 | 1% chance per level to rankup twice when random rankup procs |
Wait until late champs for the next steps | Switch to the following steps once you can make more money with prestigous than RandomMoney. | |
Step 71 | Remove RandomMoney | As it says above, only do this step once you make more money with prestigious than you do with RandomMoney. |
Step 72 | Spiral to 117 or 126 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 73 | ArtifactMiner | Provides chance to find Crate and Key Doubler Artifacts |
Step 74 | Prestigious to 25,000 | During Champion Frenzy, refund RandomRankup, DoubleRankup, and Abundance. Maximize prestigous for money making potential during CF. After CF, re-enchant those enchants. |
Step 75 | Only Proceed to the next steps if you have prestigious 25,000 before K1 | See Champion & Knight Guide for details |
Step 76 | Artifact Finder | 1% increased chance to find artifacts per level |
Step 77 | Momentum Finder | 1% increased chance to find momentum pages per level |
Step 78 | Dragon Egg Finder | 1% increased chance to find dragon eggs per level |
Step 79 | Relic Finder | 1% increased chance to find relics per level |
Step 80 | LuckyKeys++ | Allows you to find ++ versions of keys. Same level progression as Lucky Keys enchant |
Step 81 | Random Prestige 300 | Get a free prestige after mining a certain amount of blocks. 1 level reduces amount of blocks needed by 1000 |
Step 82 | Double Prestige | 1% chance per level to prestige twice when random prestige procs |
Step 83 | Random Master 300 | Get a free master after mining a certain amount of blocks. 1 level reduces amount of blocks needed by 10000 |
Step 84 | Double Master | 1% chance per level to master twice when random master procs |
Step 85 | Double Champion | 1% chance per level to champion twice when random prestige procs |
Step 86 | BlockReclaimer | Reclaims any lost blocks that occurs from spiral hitting the mine floor. Not required if you have a private mine |
Knight Enchants
For a more detailed guide, see Champion & Knight Guide
Steps | Enchant | What it does |
---|---|---|
Step 87 | Knight Tokens | Chance to find small token bonuses while mining. |
Step 88 | Random Knight | Get a free Knight after mining a certain amount of blocks. 1 level reduces amount of blocks needed by 2,000,000 |
Step 89 | Extra Rankup | 1% chance per level to provide an extra rankup when random rankup procs |
Step 90 | Extra Prestige | 1% chance per level to provide an extra prestige when random pestige procs |
Step 91 | Extra Master | 1% chance per level to provide an extra master when random master procs |
Step 92 | Extra Champion | 1% chance per level to provide an extra champion when random champion procs |
Step 93 | Quad Level | Quadruples amount of fortune given from leveler Enchant |
Step 94 | LuckyKeyFinder | Increases chance to find all Key Types |
Step 95 | Spiral to level 135 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 96 | Shimmer | Small chance to increase base rate for crates and keys found by 50% for 1 second per level of Shimmer |
Step 97 | Enlightened | Multiplies Shimmer's base rate for crates and keys found by 1% per level of Enlightened |
Step 98 | Anomaly | Small chance to increase base rate for Money by 2x for 1 second per level of Anomaly |
Step 99 | Reverberate | Multiplies Anomaly Money Rate found by 1x per level of Reverberate |
Step 100 | BlockIncrementer | Adds +1 Blocks Broken per level per 10 Swings |
Step 101 | BlockChanneler | Decreases amount of swings required to trigger BlockIncrementer by 1 swing per level |
Step 102 | Double Knight | 1% chance per level to Knight twice when random knight procs |
Misc Pickaxe Enchants
Event Pickaxe Enchants
- Valentines Event - HeartAttack - Chances Spiral Particles to Hearts Effect
- Cinco De Mayo Event - ParticleTransmutation - Chances Spiral Particles to Dragon Breath Effect
- St. Patricks Event - LuckyGold - Provides a 1% chance to double money for swing it procs on
Depth
Depth is a special enchant that can only be bought with Artifact Powder at David in Spawn. Each level of depth adds another layer to Spiral (+9 Additional Blocks per swing per level of Depth).
Depth Level | Price | Description |
---|---|---|
Depth 1 | 150 Artifact Powder | Adds +9 Blocks Broken Per Swing - Allows for 125% Sell and 110% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Depth 2 | 250 Artifact Powder | Adds +18 Blocks Broken Per Swing - Allows for 150% Sell and 120% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Depth 3 | 500 Artifact Powder | Adds +27 Blocks Broken Per Swing - Allows for 175% Sell and 130% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Depth 4 | 750 Artifact Powder | Adds +36 Blocks Broken Per Swing - Allows for 200% Sell and 140% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Depth 5 | 1000 Artifact Powder | Adds +45 Blocks Broken Per Swing - Allows for 225% Sell and 150% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Corkscrew
Corkscrew is a special enchant that comes on TheMostDankest Pickaxe. It can also be bought from the Enchant Menu for 100b-(10*Blocks Mined) Tokens. Each level of corkscrew adds another layer (Adds +9 Blocks Broken Per Swing) to spiral.
Momentum
Momentum is a special enchant that can only be found by mining. While mining, you might find a Momentum Page. Applying this page to a pick adds momentum levels to your pick. The amount of momentum levels per page depends on certain bonuses.
Each level of momentum on your pickaxe increases the overall sell value by .1% while the enchant is active.
To activate the enchant, you must mine until the momentum counter on certain scoreboards /sb is above 250. This goes up infinitesimally. Once you stop mining, the counter drops by 5 points per second. Once your Momentum Counter drops below 250 momentum, the enchant will deactivate and will no longer provide additional sell bonus.
Momentum has infinite levels.
Mimic Enchant levels
Level 1: Leveler
Level 2: Depth 1
Level 3: Lucky Keys
Level 4: Random Money
Level 5: Rampage
Level 6: Frenzy
ChampionKeyUnlock
Once you have 100% of all the base artifacts (100% sell, token, luckyblock, and luckyblock+), you can go to Artifact Dave at spawn and get this enchant for free. This enchant removes the limiter on normal champion keys found via mining, allowing you to find your maximum allowed amount of keys.
Fishing Rod Guide
This one is a bit easier. Fishing can get you a lot of tokens, but you have to put a decent amount of tokens into a rod to even begin getting tokens. I would recommend not fishing until after M1 and you have at least lure 3
There are now premium fishing rods. You can get a MOG, Immortal, TD, or TMD fishing rod from their respective crates. They come with a 5%, 15%, 25%, and 30% fishing artifacts. Fishing artifacts give either 1% chance to double crates or 1% chance to double keys.
Enchant | What it does |
---|---|
Key Finder | Finds better keys |
Key Doubler | 2.5% chance per level to double keys. Max of 25% |
Crate Finder | Finds better crates |
Crate Doubler | 2.5% chance per level to double crates. Max of 25% |
Lure | Decreases time need to catch fish. 5 second decrease per level |
LuckyKeys++ | Gives you a chance to fish ++ keys. In this order, based on level: Mine, Rankup, Vote, Ultramine, Prestige, Master, Champion, Knight, Royal |
ExtraFish
ExtraFish is a fishing rod enchant that can be purchased from DragonEgg Tom. Each level provides additional benefits to your rod. See below.
Depth Level | Price | Description |
---|---|---|
ExtraFish 1 | 50 Dank Dust | Provides +1 extra fish and 20% chance to double fished Keys / Crates |
ExtraFish 2 | 75 Dank Dust | Provides +2 extra fish and 40% chance to double fished Keys / Crates |
ExtraFish 3 | 100 Dank Dust | Provides +3 extra fish and 60% chance to double fished Keys / Crates |
ExtraFish 4 | 150 Dank Dust | Provides +4 extra fish and 80% chance to double fished Keys / Crates |
ExtraFish 5 | 200 Dank Dust | Provides +5 extra fish and 100% chance to double fished Keys / Crates |
Sword Enchants
This is just explaining the enchants. Everybody has a different style, so get these in whatever order you want to.
Enchant | What it does |
---|---|
Leech | 5% chance to steal a heart from your enemy, 1 per level. Max 3 hearts per proc |
Infect | 5% chance to apply poison to your enemy for 5 seconds. Poison 1 = Level 1, Poison 2 = Level 2, Poison 3 = Level 3 |
Inhibitor | Small chance to stop your enemy from regening health for 2 seconds. Max level 3 |
Entangle | Small chance to entangle your enemy, stopping them from moving for 1 second per level, max level 3. |
Grounded | Disables all forms of jumping potion effects. 3 seconds per level, max level 5 |
Shadowstep | Teleports you to the block you are looking at when triggered. 5 block range per level max level 4. 30 second CD |
Divine Shield | Pressing shift 3 times quickly activates this enchant. You are immune from all damage for 3 seconds. 3 minute CD |
Slowness | Activates 1 second of slowness every time you hit your enemy. Max level 1 |
Fangs | 5% chance to activate, summons a row of evoker fangs, damages anything in the way, possibly launching them into the air. |
Helpful commands
Command | Purpose |
---|---|
/for or /fortune | Shows fortune level on a Pickaxe |
/prestigious | Shows your prestigious bonus on a Pickaxe |
/worth | Shows your Pickaxe, Fishing Rod, and Swords worth |
/worth <enchant> | Shows an enchant's worth on your Pickaxe, Fishing Rod, and Swords |
/s frenzy | Disables Frenzy Broadcast Messages |
/s rampage | Disables Rampage Broadcast Messages |
/s | Opens settings |
/cu | Toggles CrateUpgrader |
/ku | Toggles KeyUpgrader |
/co | Toggles CrateOrganizer |
/ko | Toggles KeyOrganizer |
/emp | Opens Empowerments Menu |