Enchant Guide
Pickaxe Guide
Basic Explanation
| Steps | Description |
|---|---|
| Step 1 | Upgrade crates to obtain higher tier pickaxes. Fortune is gained from opening higher tier crates than your current pickaxe. Your Pickaxe will automatically upgrade when you open new higher tier crate than your current pickaxe. |
| Step 2 | Fortune plays a massive part in progression. You should aim for an Event Pickaxe /ecw or OG Pickaxe /cw for starting out and then slowly increment upgrading through pickaxe tiers to the highest tier pickaxe. |
| Step 3 | Build MasterOG Crates to buy Pets from /exchange Upgrade pets to Max Level and /petcombine them to create + Pets (You can also convert pets to MOG Crates in /exchange) |
Important stuff
Combined / Auto-Upgraded Pickaxes to transfer Momentum, Enchants, and Manually added Artifacts. Use artifacts on your pickaxe as you gain them.
Everyone has 100% token refund. You can refund Enchants in /ce or refund all tokens using /rce all
You can Salvage Extra Gear and Pickaxes for Tokens using /salvage and /sa
You can Upgrade Crates to a Higher Tier by combining 4x of the same Crates or use /upgrade
Gangs
Gangs provide massive bonuses. Be sure to join a Gang as soon as possible using /gang. You will want to join the highest level gang you can get into as they provide more bonuses.
Basic Enchants
Note: There is a basic enchant called Fortune that is present on all picks. I beg of you, please do not put tokens into this enchant. There are many other ways that this enchant will increase over time and it becomes of symbol of how far you've come. Fortune is non-refundable. If for some reason, you wish to add levels to fortune, it can only be done by using the command /ce fortune [# of levels to add].
Below is the recommended order to get all the Basic Enchants on your new pick:
| Steps | Enchant | Description | Cost (Tokens) |
|---|---|---|---|
| Step 1 | Spiral to level 15 (+15) | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards | 6,735 |
| Optional | Jump +10 (max) | Everyone has access to Fly. This Enchant is mainly used for getting Convoys in PvP | 137,500 |
| Optional | Haste (max) | Removes Mining Animation at Max Level. Max level of 1 | 2,500 |
| Step 4 | TokensPer10 +1 (max) | Gives .1 tokens for every 10 blocks mined (e.g., Mine 1m blocks = 100k Tokens) | 5,000 |
| Step 5 | LuckyMining +3 | Chance to find 1, 2, 3 tokens while mining | 45,000 |
| Step 6 | EXPExchanger +5 | Exchanges Exp for tokens automatically. Level 1 = 35 EXP, Level 2 = 30 EXP, Level 3 = 25 EXP, Level 4 = 20 EXP, Level 5 = 15 EXP | 75,000 |
| Optional | Implants (max) | Replenishes Food as you mine. | 5,000 |
| Step 8 | Spiral to level 25 (+10) | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards | 65,405 |
| Step 9 | LuckyTokens +3 | Chance to find tokens in 10, 20, or 30 increments based on level | 255,000 |
| Optional | Speed +2 (max) | Provides run Speed Increase | 175,000 |
| Step 11 | LuckyCrate +3 | Chance to find more Crates while Mining | 60,000 |
| Step 12 | LuckyKeys +4 | Chance to find mine, rankup, vote, and ultramine keys while mining | 700,000 |
| Step 13 | Spiral to level 35 (+10) | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards | 1,072,705 |
| Step 14 | LuckyMoney +3 | Chance to find 100k at level 1, 250k at level 2, and 500k at level 3 | 90,000 |
| Step 15 | Leveler (max) | Automatically levels up fortune in 1 level increments | 100,000 |
| Step 16 | LuckyKeys to level 9 (+5) | Chance to find prestige, master, champion, knight, and royal keys while mining | 2,000,000 |
| Step 17 | EXPMultiplier (max) | Doubles Exp Gained from mining | 75,000 |
| Step 18 | OreMultiplier +4 | Increases Sell Value of Blocks by 25% per level. | 450,000 |
| Step 19 | Plentitude +5 | Chance to double tokens on that swing. 1% per level, max of 5% | 625,000 |
| Step 20 | Multitude +5 | Chance to double money on that swing. 1% per level, max of 5% | 625,000 |
| Step 21 | SunRise +10 | Provides a 1% Sell Bonus Increase per Level of SunRise while Spawn is DayTime. | 1,875,000 |
| Step 22 | Spiral to level 45 (+10) | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards | 4,674,555 |
| Step 23 | LuckyKeys to level 18 (+9) | Chance to find all the + keys while mining | 6,750,000 |
| Step 24 | Prestigious +50 | Provides a 1% Sell Bonus Increase per Level of Prestigious | 3,725,000 |
| Step 25 | SunRise to level 20 (+10, max) | Provides a 1% Sell Bonus Increase per Level of SunRise while Spawn is DayTime. | 4,375,000 |
| Step 26 | Spiral to level 60 (+15) | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards | 19,912,020 |
| Step 27 | Prestigious to level 250 (+200) | Provides a 1% Sell Bonus Increase per Level of Prestigious | 39,900,000 |
| Step 28 | Spiral to level 65 (+5) | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards | 11,787,390 |
| Step 29 | Frenzy | Increasing Money made from Mining and the 'RandomMoney' enchant by 2x. | Level 1: 10,000,000; Level 2: 50,000,000 |
| Step 30 | Rampage | Increasing Tokens made from Mining by 2x. | Level 1: 10,000,000; Level 2: 50,000,000 |
| Max Tokens Needed: | 198,918,810 Tokens | ||
Empowerments
By this time you should have acquired enough fortune to gain some Empowerments via /emp - There is no choosing wrong empowerments, but based on your playstyle, some might be better suited than others. You can see a recommended list in the Empowerment Guide Updated. All Empowerments provide unique boosts. Read over them and pick the ones that will apply to you the best. You can reset Empowerments at any time using Dempowerment Cookies which are obtainable from store or from Artifact Dave
Master Enchants
Congratulations! You've made it to the next tier of pickaxe enchants.
By far, the most important Master enchant that you should look to obtain is 'CrateLuck'. CrateLuck will pick a random Rare Crate (ranging from MasterOG to TMD) and will increase your chance to find said crate by 0.001% for every block broken until you find that crate. This is a really powerful token generation enchant and will allow you to continue to upgrade your pickaxe.
You should continue to grind for tokens until you can afford this combination. You should refund all your enchants to be able to afford this:
RandomMoney (level 100,000) + Enhancer + Frenzy + Spiral (level 81) - This will cost 5,265,848,626 tokens.
The RandomMoney enchant will help you to generate a ton of money which can be used for ranking up. With this combination, you should reach the Champion (C1) rank pretty quickly.
Random Money Enchant
Random money Enchant gives 1 dollar per level as a base amount, and the cost increases by 1 token per level. The base amount is the multiplied by another amount, depending on what tier you are in. Note: it is not recommended to buy random money until you can afford 100,000 levels of it, totaling 5,000,050,000 tokens.
You can view how much you'd make at a specific RandomMoney Level using /randommoney <level>
| Level | Random Money Bonus |
|---|---|
| Greater than/equal to Random Money Level 10 | Multiplies base money by 100. Money with no modifiers = $10,000 |
| Greater than/equal to Random Money Level 100 | Multiplies base money by 1,000. Money with no modifiers = $1,000,000 |
| Greater than/equal to Random Money Level 1000 | Multiplies base money by 10,000. Money with no modifiers = $100,000,000 |
| Greater than/equal to Random Money Level 10000 | Multiplies base money by 100,000. Money with no modifiers = $10,000,000,000 |
| Greater than/equal to Random Money Level 50000 | Multiplies base money by 1,000,000. Money with no modifiers = $500,000,000,000 |
| Greater than/equal to Random Money Level 75000 | Multiplies base money by 10,000,000. Money with no modifiers = $7,500,000,000,000 |
| Greater than/equal to Random Money Level 100000 | Multiplies base money by 100,000,000. Money with no modifiers = $100,000,000,000,000 |
| Greater than/equal to Random Money Level 250000 | Multiplies base money by 1,000,000,000. Money with no modifiers = $2,500,000,000,000,000 |
| Greater than/equal to Random Money Level 500000 | Multiplies base money by 10,000,000,000. Money with no modifiers = $25,000,000,000,000,000 |
Champion Enchants
It's up to you to figure out how to progress from here.
Dank Prison is all about theory crafting. This Guide ends at Champion Rank. At this point it's up to you to figure out the rest. Communicate with other players to figure out the best way to progress, or try new things and figure it out.
Misc Pickaxe Enchants
Event Pickaxe Enchants
- Valentines Event - HeartAttack - Chances Spiral Particles to Hearts Effect
- Cinco De Mayo Event - ParticleTransmutation - Chances Spiral Particles to Dragon Breath Effect
- St. Patricks Event - LuckyGold - Provides a 1% chance to double money for swing it procs on
Depth
Depth is a special enchant that can only be bought with Artifact Powder at David in Spawn. Each level of depth adds another layer to Spiral (+9 Additional Blocks per swing per level of Depth).
| Depth Level | Price | Description |
|---|---|---|
| Depth 1 | 150 Artifact Powder | Adds +9 Blocks Broken Per Swing - Allows for 125% Sell and 110% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
| Depth 2 | 250 Artifact Powder | Adds +18 Blocks Broken Per Swing - Allows for 150% Sell and 120% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
| Depth 3 | 500 Artifact Powder | Adds +27 Blocks Broken Per Swing - Allows for 175% Sell and 130% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
| Depth 4 | 750 Artifact Powder | Adds +36 Blocks Broken Per Swing - Allows for 200% Sell and 140% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
| Depth 5 | 1000 Artifact Powder | Adds +45 Blocks Broken Per Swing - Allows for 225% Sell and 150% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
| Depth 6 | 1500 Artifact Powder | Adds +54 Blocks Broken Per Swing - Allows for 250% Sell and 160% Token, 150% Lucky Block, and 150% LuckyBlock+ Artifact Cap |
Corkscrew
Corkscrew is a special enchant that comes on TheMostDankest/Amnesia/GodFather/Resilient/Eternal Pickaxe. Each level of corkscrew adds another layer (Adds +9 Blocks Broken Per Swing) to spiral.
Momentum
Momentum is a special enchant that can only be found by mining. While mining, you might find a Momentum Page. Applying this page to a pick adds momentum levels to your pick. The amount of momentum levels per page depends on certain bonuses.
Each level of momentum on your pickaxe increases the overall sell value by 0.1% while the enchant is active. This sell value is doubled to 0.2% with the 'Double Momentum Bonus' Empowerment
To activate the enchant, you must mine until the momentum counter on certain scoreboards /sb is above 250. This goes up infinitesimally. Once you stop mining, the counter drops by 5 points per second. Once your Momentum Counter drops below 250 momentum, the enchant will deactivate and will no longer provide additional sell bonus.
Momentum has infinite enchant levels.
Mimic Enchant levels
Mimic is a Champion enchant. Each level will have a chance to 'mimic' or duplicate the corresponding enchant.
Level 1: Leveler
Level 2: Depth 1
Level 3: Lucky Keys
Level 4: Random Money
ChampionKeyUnlock
Once you have 100% of all the base artifacts (100% sell, token, luckyblock, and luckyblock+), you can access the 'Champion Enchant Menu' and get this enchant for free. This enchant removes the limiter on normal champion keys found via mining, allowing you to find your maximum allowed amount of keys.
Fishing Rod Guide
This one is a bit easier. Fishing can get you a lot of tokens, but you have to put a decent amount of tokens into a rod to even begin getting tokens. I would recommend not fishing until after M1 and you have at least lure 3
There are now premium fishing rods. You can get a MOG, Immortal, TD, or TMD fishing rod from their respective crates. They come with a 5%, 15%, 25%, and 30% fishing artifacts. Fishing artifacts give either 1% chance to double crates or 1% chance to double keys.
| Enchant | What it does |
|---|---|
| Key Finder | Finds better keys |
| Key Doubler | 2.5% chance per level to double keys. Max of 25% |
| Crate Finder | Finds better crates |
| Crate Doubler | 2.5% chance per level to double crates. Max of 25% |
| Lure | Decreases time need to catch fish. 5 second decrease per level |
| LuckyKeys++ | Gives you a chance to fish ++ keys. In this order, based on level: Mine, Rankup, Vote, Ultramine, Prestige, Master, Champion, Knight, Royal |
ExtraFish
ExtraFish is a fishing rod enchant that can be purchased from DragonEgg Tom. Each level provides additional benefits to your rod. See below.
| Depth Level | Price | Description |
|---|---|---|
| ExtraFish 1 | 50 Dank Dust | Provides +1 extra fish and 20% chance to double fished Keys / Crates |
| ExtraFish 2 | 75 Dank Dust | Provides +2 extra fish and 40% chance to double fished Keys / Crates |
| ExtraFish 3 | 100 Dank Dust | Provides +3 extra fish and 60% chance to double fished Keys / Crates |
| ExtraFish 4 | 150 Dank Dust | Provides +4 extra fish and 80% chance to double fished Keys / Crates |
| ExtraFish 5 | 200 Dank Dust | Provides +5 extra fish and 100% chance to double fished Keys / Crates |
Sword Enchants
This is just explaining the enchants. Everybody has a different style, so get these in whatever order you want to.
| Enchant | What it does |
|---|---|
| Leech | 5% chance to steal a heart from your enemy, 1 per level. Max 3 hearts per proc |
| Infect | 5% chance to apply poison to your enemy for 5 seconds. Poison 1 = Level 1, Poison 2 = Level 2, Poison 3 = Level 3 |
| Inhibitor | Small chance to stop your enemy from regening health for 2 seconds. Max level 3 |
| Entangle | Small chance to entangle your enemy, stopping them from moving for 1 second per level, max level 3. |
| Grounded | Disables all forms of jumping potion effects. 3 seconds per level, max level 5 |
| Shadowstep | Teleports you to the block you are looking at when triggered. 5 block range per level max level 4. 30 second CD |
| Divine Shield | Pressing shift 3 times quickly activates this enchant. You are immune from all damage for 3 seconds. 3 minute CD |
| Slowness | Activates 1 second of slowness every time you hit your enemy. Max level 1 |
| Fangs | 5% chance to activate, summons a row of evoker fangs, damages anything in the way, possibly launching them into the air. |
Helpful commands
| Command | Purpose |
|---|---|
| /for or /fortune | Shows fortune level on a Pickaxe |
| /prestigious | Shows your prestigious bonus on a Pickaxe |
| /ecost <enchant> <current_level> <target_level> | Shows the token cost for the specified enchant. |
| /worth | Shows your Pickaxe, Fishing Rod, and Swords worth |
| /worth <enchant> | Shows an enchant's worth on your Pickaxe, Fishing Rod, and Swords |
| /s frenzy | Disables Frenzy Broadcast Messages |
| /s rampage | Disables Rampage Broadcast Messages |
| /s | Opens settings |
| /cu | Toggles CrateUpgrader |
| /ku | Toggles KeyUpgrader |
| /co | Toggles CrateOrganizer |
| /ko | Toggles KeyOrganizer |
| /emp | Opens Empowerments Menu |
| /tasks | Opens Tasks Menu |