Enchant Guide
This guide was created by Zach5579 and updated by Dank420Girl
Pickaxe Guide
Recommended picks
Steps | Description |
---|---|
Step 1 | Get an Event Pickaxe /ecw or OG Pickaxe /cw. You can Combine pickaxes if you get a new Pickaxe using /combine or refund all Enchants for Tokens using /rce all |
Step 2 | Once you obtain an Event Pick or OG Pickaxe, you should be focusing on combining and upgrading crates to create MasterOG Crates to get a MasterOG pickaxe then /combine pickaxes together |
Step 3 | Build MasterOG and MasterOGToken Crates to buy Pets from /petexchange Upgrade pets to Max Level and /petcombine them to create + Pets (You can also convert pets to MOG Crates in /exchange) |
Step 4 | Once you obtain enough + Pets you should be focusing on creating The Dankest Crate and getting TD pickaxe then /combine |
Important stuff
*You can /combine Pickaxes to transfer Momentum, Enchants, and Manually added Artifacts.
Everyone has 100% token refund. Once you get an event or higher than OG pick, you should /combine it
You can refund Enchants in /ce or refund all tokens using /rce all
You can Salvage Extra Gear and Pickaxes for Tokens using /salvage and /sa
You can Repair Items using /repair
Gangs Provide massive bonus's to some Enchants be sure to join a Gang as soon as possible /gang openings
You can Upgrade Crates to a Higher Tier by combining 4x of the same Crates or use /upgrade
Basic Enchants
Steps | Enchant | What it does |
---|---|---|
Step 1 | Fortune | Fortune should gained through upgrading crates to get Pickaxes from higher Tier Crates and using /combine to combine to your pickaxe. |
Step 2 | Spiral to level 15 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 3 | Jump | Optional Everyone has access to Fly. This Enchant is mainly used for getting Convoys in PvP |
Step 4 | Haste | Optional Removes Mining Animation at Max Level |
Step 5 | Tokensper10 | Gives .1 tokens for every 10 blocks mined - Mine 1m blocks = 100k Tokens |
Step 6 | LuckyMining 3 | Chance to find 1, 2, 3 tokens while mining |
Step 7 | Exp Exchanger 5 | Exchanges Exp for tokens automatically. Level 1 = 35 EXP, Level 2 = 30 EXP, Level 3 = 25 EXP, Level 4 = 20 EXP, Level 5 = 15 EXP |
Step 8 | Implants | Optional Replenishes Food as you mine. |
Step 9 | Spiral to level 25 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 10 | LuckyTokens 3 | Chance to find tokens in 10, 20, or 30 increments based on level |
Step 11 | Speed | Optional Flying is same Speed regardless of Speed Level |
Step 12 | LuckyCrate 3 | Chance to find more Crates while Mining |
Step 13 | LuckyKeys to level 4 | Chance to find mine, rankup, vote, and ultramine keys while mining |
Step 14 | Spiral to level 35 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 15 | LuckyMoney 3 | Chance to find 100k at level 1, 250k at level 2, and 500k at level 3 |
Step 16 | Leveler | Automatically levels up fortune in 1 level increments |
Step 17 | LuckyKeys to level 8 | Chance to find prestige, master, champion, and knight keys while mining |
Step 18 | ExpMultiplier | Doubles Exp Gained from mining |
Step 19 | SellMultiplier 2 | Level 1 increases Sell Value of Blocks by 25%, Level 2 = 50% |
Step 20 | OreMultiplier 2 | Level 1 increases Sell Value of Blocks by 25%, Level 2 = 50% |
Step 21 | Plentitude 5 | Chance to double tokens on that swing. 1% per level, max of 5% |
Step 22 | Multitude 5 | Chance to double money on that swing. 1% per level, max of 5% |
Step 23 | SunRise to level 10 | Provides a 1% Sell Bonus Increase per Level of SunRise while Spawn is DayTime. |
Step 24 | Spiral to level 45 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 25 | LuckyKeys to level 15 | Chance to find + keys while mining |
Step 26 | Prestigious to level 50 | Provides a 1% Sell Bonus Increase per Level of Prestigious |
Step 27 | SunRise 20 | Provides a 1% Sell Bonus Increase per Level of SunRise while Spawn is DayTime. |
Step 28 | Spiral to level 60 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 29 | Prestigious to level 250 | Provides a 1% Sell Bonus Increase per Level of Prestigious |
Step 30 | Spiral to level 65 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 31 | Accompany | Optional if your Gang is Active Provides a 1% Sell and 1% Token Bonus Per Active Gang Member Online that is currently Mining with atleast 1 Momentum Level |
Master Enchants
Congrats! Once you hit M1, you can begin on working the master enchants.
Do not enchant randommoney until C1! It costs 5b tokens to get to 100k, and any level below that is not good for new players
Steps | Enchant | What it does | ||||
---|---|---|---|---|---|---|
Step 32 | Escalation 105 (+5 Per Master) | You Should maxed this enchant everytime you master. Increases your max Token Multiplier Cap past 100%. Every Level of Escalation provides a +1% Max Level Bonus up to 700% | ||||
Step 33 | Upsurge 105 (+5 Per Master) | You Should maxed this enchant everytime you master. Increases your max Sell Multiplier Cap past 100x. Every Level of Upsurge provides a +1% Max Level Bonus up to 700% | ||||
Step 34 | LuckyKeys to level 18 | Chance to find all + keys while mining | Step 35 | DankTokens 3 | Chance to find tokens in 20, 40, or 60 increments based on level | |
Step 36 | DoubleLevel | Doubles the amount of fortune given from Leveler and Clever | ||||
Step 37 | Satisfied | Makes your hunger never decrease as long as you are holding a Pickaxe with Satisfied. | ||||
Step 38 | Clever | Provides a secondary chance to increase Fortune +1 like Leveler. | ||||
Step 39 | Eclipse | Activates when Spawn is Night Level 1 allows you to find 1,2 and 3 tokens, Level 2 allows you to find 10,20 and 30 tokens, Level 3 allows you to find 20, 40 and 60 tokens | ||||
Step 40 | Dankify | Allows your Pickaxe Momentum Levels to multiply money give from LuckyMoney, MasterMoney, and ChampionMoney Enchants. | ||||
Step 41 | Frenzy | Small Chance to activate Frenzy increasing Money made from Mining by 2x for everyone online at a rate of 15 Seconds per Level of Frenzy | ||||
Step 42 | Rampage | Small Chance to activate Frenzy increasing Tokens made from Mining by 2x for everyone online at a rate of 15 Seconds per Level of Rampage | ||||
Step 43 | Spiral to level 81 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards | ||||
Step 44 | MasterMoney 3 | Chance to find 1m at level 1, 2.5m at level 2, and 5m at level 3 | ||||
Step 45 | Prosper | 1% chance Per Prosper Level to double Fortune bonus used to calculate Sell Total for that swing. | ||||
Step 46 | Prestigious to level 2500 | Provides a 1% Sell Bonus Increase per Level of Prestigious | ||||
Step 47 | Enhancer | M50+ Do not enchant Enhancer unless you have RandomMoney - Increases RandomMoney Enchant Proc Rate by .01% per level of Enhancer. | ||||
Step 48 | RandomMoney | M50+ Do not enchant RandomMoney unless you understand how it works. - Provides a set amount of money per Level of Random Money |
Random Money Enchant
Random money Enchant gives 1 dollar per level as a base amount, and the cost increases by 1 token per level. The base amount is the multiplied by another amount, depending on what tier you are in.
You can view how much you'd make at a specific RandomMoney Level using /randommoney <level>
Tier | Random Money Bonus |
---|---|
Tier 1 | Less than/equal to Random Money Level 10. Multiplies base money by 100 |
Tier 2 | Less than/equal to Random Money Level 100. Multiplies base money by 1,000 |
Tier 3 | Less than/equal to Random Money Level 1000. Multiplies base money by 10,000 |
Tier 4 | Less than/equal to Random Money Level 10000. Multiplies base money by 100,000 |
Tier 5 | Less than/equal to Random Money Level 50000. Multiplies base money by 1,000,000 |
Tier 6 | Less than/equal to Random Money Level 75000. Multiplies base money by 10,000,000 |
Tier 7 | Less than/equal to Random Money Level 100000. Multiplies base money by 100,000,000 |
Tier 8 | Less than/equal to Random Money Level 250000. Multiplies base money by 1,000,000,000 |
Tier 9 | Less than/equal to Random Money Level 500000. Multiplies base money by 10,000,000,000 |
Champion Enchants
Steps | Enchant | What it does |
---|---|---|
Step 49 | Triple Level | Leveler adds 3 levels of fortune per proc |
Step 50 | Spiral to level 108 | Allows you to break 1 more block per level. More Blocks Broken Per Swing = More Tokens, Money, and Rewards |
Step 51 | Random Rankup to level 1 | Gives a free rankup every 7000 blocks mined, amount reduced by 10 blocks per level |
Step 52 | Random Prestige to level 1 | Gives a free prestige every 350,000 blocks mined, amount reduce by 1000 blocks per level |
Step 53 | Random Master to level 1 | Gives a free master every 7,000,000 blocks mined, amount reduce by 10,000 blocks per level |
Step 54 | Random Champion to level 1 | Gives a free champion every 700,000,000 blocks mined, amount reduce by 1,000,000 blocks per level |
Step 55 | Abundance | Gives 1% more tokens per level, max of 500% |
Step 56 | Elevate | Gives 1% more total money per level, max of 100%. This enchant stacks with all other enchants, so if you have 2500 prestigious, 1 level of elevate will give you the equivalent of 25 prestigious |
Step 57 | Double RandomMoney | 1% chance to double randommoney per level. Unlocks 1 level every 5 champions. Proceed to Step 56 if already at current max |
Step 58 | Mimic | Each level has a chance to mimic a specific enchant. See Below for enchants. Unlocks 1 level every 10 champions. Proceed to Step 57 if already at current max |
Step 59 | Champion Frenzy | Random event, doubles all crates and keys mined for 15 minutes once a day. Only get if you are active enough to take advantage of it. Proceed to Step 58 if already at current max/not getting |
Step 60 | Random Rankup max | Get a free rankup after mining a certain amount of blocks. 1 level reduces amount of blocks needed by 10 |
Step 61 | Random Prestige max | Get a free prestige after mining a certain amount of blocks. 1 level reduces amount of blocks needed by 1000 |
Step 62 | Random Master max | Get a free master after mining a certain amount of blocks. 1 level reduces amount of blocks needed by 10000 |
Step 63 | Double Rankup | 1% chance per level to rankup twice when random rankup procs. Max 100% |
Step 64 | Double Prestige | 1% chance per level to prestige twice when random prestige procs. Max 100% |
Step 65 | Double Master | 1% chance per level to master twice when random master procs. Max 100% |
Step 66 | Double Champion | 1% chance per level to champion twice when random prestige procs. Max 100% |
Knight Enchants
Steps | Enchant | What it does |
---|---|---|
Step 67 | Needs Updating | Needs Updating |
Misc Pickaxe Enchants
Depth
Depth is a special that can only be bought with Artifact Powder at David in Spawn. Each level of depth adds another layer to Spiral (+9 Additional Blocks per swing per level of Depth).
Depth Level | Price | Description |
---|---|---|
Depth 1 | 150 Artifact Powder | Adds +9 Blocks Broken Per Swing - Allows for 125% Sell and 110% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Depth 2 | 250 Artifact Powder | Adds +18 Blocks Broken Per Swing - Allows for 150% Sell and 120% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Depth 3 | 500 Artifact Powder | Adds +27 Blocks Broken Per Swing - Allows for 175% Sell and 130% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Depth 4 | 750 Artifact Powder | Adds +36 Blocks Broken Per Swing - Allows for 200% Sell and 140% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Depth 5 | 1000 Artifact Powder | Adds +45 Blocks Broken Per Swing - Allows for 225% Sell and 150% Token, Lucky Block, and LuckyBlock+ Artifact Cap |
Corkscrew
Corkscrew is a special enchant that comes on TheMostDankest Pickaxe, or it can be bought from the Enchant Menu for 100b-(10*Blocks Mined) Tokens. Each level of corkscrew adds another layer (Adds +9 Blocks Broken Per Swing) to spiral.
Momentum
Momentum is a Special enchant that can only be found by mining. While mining, you might find a Momentum Page. Applying this page to a pick adds 1 level of momentum.
Each level of momentum on your pickaxe increases overall sell value by .1% while the enchant is active
To activate the enchant, you must mine until the momentum counter on certain scoreboards is above 50. This goes up infinitely. Once you stop mining, the counter drops by 5 points per second. Once your Momentum Counter drops below 50 momentum enchant will deactivate and will no longer provide additional sell bonus.
Momentum has infinite levels.
Mimic Enchant levels
Level 1: Leveler
Level 2: Clever
Level 3: Corkscrew
Level 4: Lucky Keys
Level 5: Random Money
Level 6: Rampage
Level 7: Frenzy
Fishing Rod Guide
This one is a bit easier. Fishing can get you a lot of tokens, but you have to put a decent amount of tokens into a rod to even begin getting tokens. I would recommend not fishing until after M1 and you have at least lure 3
There are now premium fishing rods. You can get a MOG, Immortal, TD, or TMD fishing rod from their respective crates. They come with a 5%, 15%, 25%, and 30% fishing artifacts. Fishing artifacts give either 1% chance to double crates or 1% chance to double keys.
Enchant | What it does |
---|---|
Key Finder | Finds better keys |
Key Doubler | 2.5% chance per level to double keys. Max of 25% |
Crate Finder | Finds better crates |
Crate Doubler | 2.5% chance per level to double crates. Max of 25% |
Lure | Decreases time need to catch fish. 5 second decrease per level |
Sword Enchants
This is just explaining the enchants. Everybody has a different style, so get these in whatever order you want to.
Enchant | What it does |
---|---|
Leech | 5% chance to steal a heart from your enemy, 1 per level. Max 3 hearts per proc |
Infect | 5% chance to apply poison to your enemy for 5 seconds. Poison 1 = Level 1, Poison 2 = Level 2, Poison 3 = Level 3 |
Inhibitor | Small chance to stop your enemy from regening health for 2 seconds. Max level 3 |
Entangle | Small chance to entangle your enemy, stopping them from moving for 1 second per level, max level 3. |
Grounded | Disables all forms of jumping potion effects. 3 seconds per level, max level 5 |
Shadowstep | Teleports you to the block you are looking at when triggered. 5 block range per level max level 4. 30 second CD |
Divine Shield | Pressing shift 3 times quickly activates this enchant. You are immune from all damage for 3 seconds. 3 minute CD |
Slowness | Activates 1 second of slowness every time you hit your enemy. Max level 1 |
Fangs | 5% chance to activate, summons a row of evoker fangs, damages anything in the way,, possibly launching them into the air. |
Helpful commands
Command | Purpose |
---|---|
/for or /fortune | Shows fortune level on a Pickaxe |
/prestigious | Shows your prestigious bonus on a Pickaxe |
/worth | Shows your Pickaxe, Fishing Rod, and Swords worth |
/worth <enchant> | Shows an enchant's worth on your Pickaxe, Fishing Rod, and Swords |
/s frenzy | Disables Frenzy Broadcast Messages |
/s rampage | Disables Rampage Broadcast Messages |
/s | Opens settings |
/cu | Toggles CrateUpgrader |
/ku | Toggles KeyUpgrader |
/co | Toggles CrateOrganizer |